refactor(runtime): close simulation ownership
Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
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57 changed files with 1013 additions and 410 deletions
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@ -96,7 +96,7 @@ internal sealed class MouseLookController : IMouseLookInputFrameController
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private readonly IMouseSource _mouseSource;
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private readonly IPointerPositionSource _pointer;
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private readonly ILocalPlayerModeSource _playerMode;
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private readonly ILocalPlayerControllerSource _playerController;
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private readonly IRuntimeLocalPlayerControllerSource _playerController;
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private readonly CameraController _camera;
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private readonly ChaseCameraInputState _chase;
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private readonly IMovementInputSource _movementInput;
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@ -111,7 +111,7 @@ internal sealed class MouseLookController : IMouseLookInputFrameController
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IMouseSource mouseSource,
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IPointerPositionSource pointer,
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ILocalPlayerModeSource playerMode,
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ILocalPlayerControllerSource playerController,
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IRuntimeLocalPlayerControllerSource playerController,
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CameraController camera,
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ChaseCameraInputState chase,
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IMovementInputSource movementInput,
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