refactor(runtime): close simulation ownership

Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
This commit is contained in:
Erik 2026-07-26 15:53:31 +02:00
parent c30a3efeb0
commit cdee7a4b49
57 changed files with 1013 additions and 410 deletions

View file

@ -96,7 +96,7 @@ internal sealed class MouseLookController : IMouseLookInputFrameController
private readonly IMouseSource _mouseSource;
private readonly IPointerPositionSource _pointer;
private readonly ILocalPlayerModeSource _playerMode;
private readonly ILocalPlayerControllerSource _playerController;
private readonly IRuntimeLocalPlayerControllerSource _playerController;
private readonly CameraController _camera;
private readonly ChaseCameraInputState _chase;
private readonly IMovementInputSource _movementInput;
@ -111,7 +111,7 @@ internal sealed class MouseLookController : IMouseLookInputFrameController
IMouseSource mouseSource,
IPointerPositionSource pointer,
ILocalPlayerModeSource playerMode,
ILocalPlayerControllerSource playerController,
IRuntimeLocalPlayerControllerSource playerController,
CameraController camera,
ChaseCameraInputState chase,
IMovementInputSource movementInput,