refactor(runtime): close simulation ownership

Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
This commit is contained in:
Erik 2026-07-26 15:53:31 +02:00
parent c30a3efeb0
commit cdee7a4b49
57 changed files with 1013 additions and 410 deletions

View file

@ -35,7 +35,7 @@ internal sealed class LiveLocalPlayerFrameRuntime : ILocalPlayerFrameRuntime
{
private readonly CameraController _camera;
private readonly ILocalPlayerModeSource _mode;
private readonly ILocalPlayerControllerSource _controller;
private readonly IRuntimeLocalPlayerControllerSource _controller;
private readonly IChaseCameraSource _chase;
private readonly DispatcherMovementInputSource _input;
private readonly IInputCaptureSource _capture;
@ -49,7 +49,7 @@ internal sealed class LiveLocalPlayerFrameRuntime : ILocalPlayerFrameRuntime
public LiveLocalPlayerFrameRuntime(
CameraController camera,
ILocalPlayerModeSource mode,
ILocalPlayerControllerSource controller,
IRuntimeLocalPlayerControllerSource controller,
IChaseCameraSource chase,
DispatcherMovementInputSource input,
IInputCaptureSource capture,