refactor(runtime): close simulation ownership
Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
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57 changed files with 1013 additions and 410 deletions
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@ -162,7 +162,7 @@ internal interface INearbyWorldDiagnosticSource
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internal sealed class RuntimeNearbyWorldDiagnosticSource : INearbyWorldDiagnosticSource
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{
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private readonly ILocalPlayerModeSource _mode;
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private readonly ILocalPlayerControllerSource _player;
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private readonly IRuntimeLocalPlayerControllerSource _player;
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private readonly CameraController _camera;
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private readonly LiveWorldOriginState _origin;
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private readonly GpuWorldState _world;
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@ -170,7 +170,7 @@ internal sealed class RuntimeNearbyWorldDiagnosticSource : INearbyWorldDiagnosti
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public RuntimeNearbyWorldDiagnosticSource(
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ILocalPlayerModeSource mode,
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ILocalPlayerControllerSource player,
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IRuntimeLocalPlayerControllerSource player,
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CameraController camera,
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LiveWorldOriginState origin,
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GpuWorldState world,
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