refactor(runtime): close simulation ownership

Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
This commit is contained in:
Erik 2026-07-26 15:53:31 +02:00
parent c30a3efeb0
commit cdee7a4b49
57 changed files with 1013 additions and 410 deletions

View file

@ -162,7 +162,7 @@ internal interface INearbyWorldDiagnosticSource
internal sealed class RuntimeNearbyWorldDiagnosticSource : INearbyWorldDiagnosticSource
{
private readonly ILocalPlayerModeSource _mode;
private readonly ILocalPlayerControllerSource _player;
private readonly IRuntimeLocalPlayerControllerSource _player;
private readonly CameraController _camera;
private readonly LiveWorldOriginState _origin;
private readonly GpuWorldState _world;
@ -170,7 +170,7 @@ internal sealed class RuntimeNearbyWorldDiagnosticSource : INearbyWorldDiagnosti
public RuntimeNearbyWorldDiagnosticSource(
ILocalPlayerModeSource mode,
ILocalPlayerControllerSource player,
IRuntimeLocalPlayerControllerSource player,
CameraController camera,
LiveWorldOriginState origin,
GpuWorldState world,