refactor(runtime): close simulation ownership

Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
This commit is contained in:
Erik 2026-07-26 15:53:31 +02:00
parent c30a3efeb0
commit cdee7a4b49
57 changed files with 1013 additions and 410 deletions

View file

@ -56,7 +56,7 @@ internal sealed record InteractionRetainedUiDependencies(
BufferedUiRegistry? UiRegistry,
LiveCombatModeCommandSlot CombatModeCommands,
ILocalPlayerIdentitySource PlayerIdentity,
ILocalPlayerControllerSource PlayerController,
IRuntimeLocalPlayerControllerSource PlayerController,
ILocalPlayerModeSource PlayerMode,
Func<DeferredSelectionViewPlaneSource, SelectionCameraSource>
SelectionCameraFactory,