fix(chat): CH6c review fixes — opaque default, opacity-transition register clauses
BLOCKER: ChatSettings.DefaultOpacity shipped retail's base ChatInterface value (0.5) as ONE shared global default applied to every RetailWindowManager-registered window, not just the four floating chat windows retail itself fades. That faded the whole out-of-box registered UI (radar, vitals, toolbar, main chat, ...) to 50% opacity, including several windows that can never take keyboard focus and so were stuck at 0.5 permanently. Fixed to gmMainChatUI's 1.0/1.0 override (0x004CD0F0) instead — retail-identical opaque presentation for the 11 non-chat windows and the main chat window; only the four floating chat windows now diverge from retail's 0.5-while-idle default, and the Settings -> Chat transparency slider remains fully user-settable. AP-190 reworded and gains two new decomp-verified clauses: (3) retail eases opacity toward its target by 5% of the delta per tick (ChatInterface::ListenToGlobalMessage @0x004F3840, armed from the focus element-messages at @0x004F5275) where acdream snaps -- deferred, needs a UI frame-tick hook the opacity controller doesn't have; (4) retail's focus predicate is the chat ENTRY FIELD specifically (ChatInterface::IsTextEntryFocused @0x004F30A0) where acdream uses any-focusable-descendant. Both findings + the pre-existing UiMenu.cs PushAlphaAbsolute(1f) popup bypass are folded into the window-shell research doc's opacity section. NITs: fixed the stale "text bypasses the alpha" comment in UiElement.DrawSelfAndChildren (CH6c already routed DrawStringDat/ DrawString through the same ApplyAlpha chokepoint as sprites/rects); added RetailWindowManager.WindowUnregistered + wired RetailWindowOpacityController to detach and forget a window unregistered while it held focus (previously only Dispose detached, leaking any window unregistered mid-focus for the rest of the session); added post-Dispose no-op guards to the three Set* opacity mutators; added a DrawString (BitmapFont path) alpha regression test and a DrawStringDat outline/background-pass alpha test (the existing tests only ever exercised the foreground/fill pass). Also fixes RuntimeSettingsControllerTests.SettingsViewModelSavePreserves SectionAndTargetOrder's now-stale "target-chat-opacity:0.5:1" expectation (caught by the full-suite run this fix requires) to match the new 1.0 default. Campaign ledger CH6c row updated to APPROVE-WITH-FIXES. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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14 changed files with 319 additions and 18 deletions
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@ -43,6 +43,17 @@ public sealed class RetailWindowManager : IDisposable
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/// </summary>
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public event Action<RetailWindowHandle>? WindowRegistered;
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/// <summary>
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/// Fires when a window is REMOVED from the registry (<see cref="Unregister"/>),
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/// after teardown (<c>NotifyClosed</c>/<c>DisposeController</c>) but before the
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/// handle is discarded. CH6c review NIT: <see cref="RetailWindowOpacityController"/>
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/// subscribes here so it can drop its per-handle <c>DescendantFocusChanged</c>
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/// subscription and forget the handle from its focused-window set — without this,
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/// a window unregistered while it held keyboard focus stayed referenced by the
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/// controller for the rest of the session.
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/// </summary>
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public event Action<RetailWindowHandle>? WindowUnregistered;
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public RetailWindowHandle Register(
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string name,
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UiElement outerFrame,
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@ -215,6 +226,7 @@ public sealed class RetailWindowManager : IDisposable
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_defaultInputs.Remove(handle);
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handle.NotifyClosed();
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handle.DisposeController();
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WindowUnregistered?.Invoke(handle);
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return true;
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}
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