fix #427: sky drawn without fog like retail; world fog range is the keyframe's authored MinWorldFog/MaxWorldFog
Two April stand-ins, neither registered, met at the horizon from altitude as a hard line between the dome's rim and the fog-coloured clear: 1. sky.frag fogged every non-additive sky layer with a 0.2 floor. Retail's GameSky::Draw @0x00506FF0 disables fixed-function fog around the whole sky draw unless an AdminEnvirons fog override is active (SetFFFogEnable( LScape::m_override_enabled ? 1 : 0)); additive layers stay unfogged via SetFFFogAlphaDisabled(1) at D3DPolyRender::SetSurface 0x59c882. The sky pass now sets ApplyFog only for (override active && !additive), with no floor. 2. WorldRenderFrameBuilder overwrote the authored fog range with one derived from the streaming window (538..2189 m always). Retail sets FOGSTART/ FOGEND straight from the keyframe's MinWorldFog/MaxWorldFog (SkyDesc::GetWorldFog @0x00500CE0 -> SetFFFogProperties @0x005A2F70) with no draw-distance scaling; zfar is a constant 4000 m. The builder now leaves SceneLightingUbo.Build's values alone; ACDREAM_FOG_START_MULT / _END_MULT are deleted from RuntimeOptions. Guards: SkyFogRuleTests (source-level, the sky renderer has no hermetic harness); sky.frag.spv re-pinned in VulkanShaderManifestTests with the reason. Research note 2026-04-23-sky-fog.md carries a correction banner. App hermetic 6,070/0, Core 4,707/0 (Release). Owner look gate owed: night and rain fog are now retail's shorter authored ranges. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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11 changed files with 180 additions and 62 deletions
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@ -47,7 +47,12 @@ public sealed class VulkanShaderManifestTests
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["particle_mesh.vert.spv"] = "f7fe8b203cadcd4d54af5cdbcfd9d5bf733146e10bafa78ca730fb6970db0479",
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["portal_depth.frag.spv"] = "96755196d4d0da7be4792107557465778be2ebefb5584834cc75bf90ec55a6cc",
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["portal_depth.vert.spv"] = "cd113860b7acd6afad3ebcc0a68dd7147f6baae729df51ab360c123588dc3ae2",
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["sky.frag.spv"] = "ae0d9e3e1e1b5742dd986cb39c62ea6e71e19783feea8b86a5cd940504d6047e",
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// sky.frag re-pinned 2026-08-23: the dome's fog blend lost its
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// 0.2 floor and is now applied only under an AdminEnvirons fog
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// override, retail's GameSky::Draw @0x00506FF0 rule (see
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// SkyFogRuleTests). A deliberate default-path change, reviewed
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// with the world-fog-range fix in the same commit.
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["sky.frag.spv"] = "b3b544829f2dd85be04b6b16d78a0490e1fe7884590cb541b95756b7d7511620",
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["sky.vert.spv"] = "77176cf33c761ee4e9730357895c941dbf5949d8e0d28e0bb0dcde87f4d30288",
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["terrain_modern.frag.spv"] = "7b3cdb01b837ed77ee20559a81c1ce5c9d5395300efcc072560ab0be3c5a1af9",
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["terrain_modern.vert.spv"] = "9f4cb221ea6aed94a8d23af6cb8e3f3ed96c3cce6e50d135a72d3b55667b1557",
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86
tests/AcDream.App.Tests/Rendering/Sky/SkyFogRuleTests.cs
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86
tests/AcDream.App.Tests/Rendering/Sky/SkyFogRuleTests.cs
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@ -0,0 +1,86 @@
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using System;
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using System.IO;
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using Xunit;
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namespace AcDream.App.Tests.Rendering.Sky;
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/// <summary>
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/// Retail draws the sky with fixed-function fog DISABLED (GameSky::Draw
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/// @0x00506FF0: SetFFFogEnable(LScape::m_override_enabled ? 1 : 0) around
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/// the sky draw) and sets the world fog range straight from the keyframe's
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/// authored MinWorldFog/MaxWorldFog (SkyDesc::GetWorldFog @0x00500CE0 ->
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/// RenderDeviceD3D::SetFFFogProperties @0x005A2F70, no draw-distance
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/// scaling). Two April-2026 stand-ins contradicted that — a 0.2 "fog floor"
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/// on the dome and a fog range derived from the streaming window — and
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/// together showed as a hard line below the horizon from altitude
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/// (2026-08-23). These source guards keep both retail rules in place; the
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/// renderer itself needs a GPU and the installed DATs, so there is no
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/// hermetic behavioural harness for it.
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/// </summary>
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public sealed class SkyFogRuleTests
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{
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[Fact]
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public void SkyFragmentShaderFogsTheDomeOnlyThroughUApplyFogAndWithoutAFloor()
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{
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string frag = File.ReadAllText(Path.Combine(ShaderRoot(), "sky.frag"));
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string code = StripLineComments(frag);
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Assert.DoesNotContain("SKY_FOG_FLOOR", code, StringComparison.Ordinal);
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Assert.DoesNotContain("max(vFogFactor", code, StringComparison.Ordinal);
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Assert.Contains("if (uApplyFog > 0.5 && fogMode != 0)", code, StringComparison.Ordinal);
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Assert.Contains("rgb = mix(uFogColor.rgb, rgb, vFogFactor);", code, StringComparison.Ordinal);
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}
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[Fact]
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public void SkyRendererAppliesFogOnlyUnderAnAdminEnvironsOverrideAndNeverOnAdditiveLayers()
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{
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string source = File.ReadAllText(Path.Combine(
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RepositoryRoot(), "src", "AcDream.App", "Rendering", "Sky", "SkyRenderer.cs"));
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string code = StripLineComments(source);
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Assert.Contains(
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"_params.ApplyFog = environOverrideActive && !sub.DisableFog ? 1f : 0f;",
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code,
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StringComparison.Ordinal);
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Assert.DoesNotContain("_params.ApplyFog = sub.DisableFog ? 0f : 1f;", code, StringComparison.Ordinal);
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}
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[Fact]
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public void WorldFrameBuilderLeavesTheAuthoredFogRangeAlone()
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{
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string source = File.ReadAllText(Path.Combine(
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RepositoryRoot(), "src", "AcDream.App", "Rendering", "WorldRenderFrameBuilder.cs"));
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string code = StripLineComments(source);
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// SceneLightingUbo.Build writes FogParams.xy from AtmosphereSnapshot
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// (the keyframe's authored range, SceneLightingUboTests pins that);
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// nothing downstream may overwrite them from the streaming window.
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Assert.DoesNotContain("ubo.FogParams = new Vector4(", code, StringComparison.Ordinal);
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Assert.DoesNotContain("FogEndMultiplier", code, StringComparison.Ordinal);
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Assert.DoesNotContain("FogStartMultiplier", code, StringComparison.Ordinal);
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}
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private static string StripLineComments(string source)
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{
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var lines = source.Split('\n');
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for (int i = 0; i < lines.Length; i++)
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{
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int idx = lines[i].IndexOf("//", StringComparison.Ordinal);
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if (idx >= 0)
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lines[i] = lines[i][..idx];
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}
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return string.Join('\n', lines);
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}
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private static string ShaderRoot() =>
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Path.Combine(RepositoryRoot(), "src", "AcDream.App", "Rendering", "Shaders");
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private static string RepositoryRoot()
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{
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var directory = new DirectoryInfo(AppContext.BaseDirectory);
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while (directory is not null && !File.Exists(Path.Combine(directory.FullName, "AcDream.slnx")))
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directory = directory.Parent;
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return directory?.FullName
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?? throw new InvalidOperationException("Could not locate repository root.");
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}
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}
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@ -167,8 +167,6 @@ public sealed class RuntimeOptionsTests
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Assert.Null(opts.UiProbeScript);
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Assert.Null(opts.AutomationArtifactDirectory);
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Assert.False(opts.ExactAutomationFramebuffer);
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Assert.Equal(0.7f, opts.FogStartMultiplier);
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Assert.Equal(0.95f, opts.FogEndMultiplier);
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Assert.False(opts.UiProbeEnabled);
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Assert.False(opts.HasLiveCredentials);
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}
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@ -339,26 +337,6 @@ public sealed class RuntimeOptionsTests
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Assert.Equal(12, RuntimeOptions.Parse(AnyDatDir, Env(new() { ["ACDREAM_STREAM_RADIUS"] = "12" })).LegacyStreamRadius);
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}
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[Fact]
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public void FogMultipliers_ParseInvariantFloats_AndFallBackIndependently()
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{
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var parsed = RuntimeOptions.Parse(AnyDatDir, Env(new()
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{
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["ACDREAM_FOG_START_MULT"] = "0.625",
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["ACDREAM_FOG_END_MULT"] = "1.125",
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}));
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Assert.Equal(0.625f, parsed.FogStartMultiplier);
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Assert.Equal(1.125f, parsed.FogEndMultiplier);
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var invalid = RuntimeOptions.Parse(AnyDatDir, Env(new()
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{
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["ACDREAM_FOG_START_MULT"] = "not-a-number",
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["ACDREAM_FOG_END_MULT"] = "",
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}));
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Assert.Equal(0.7f, invalid.FogStartMultiplier);
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Assert.Equal(0.95f, invalid.FogEndMultiplier);
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}
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[Fact]
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public void DayGroupOverride_IsReadOnceIntoTypedOptions()
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{
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