refactor(render): remove the production portal frame carrier

This commit is contained in:
Erik 2026-08-31 05:34:46 +02:00
parent 69e69408e8
commit cb22691beb
10 changed files with 128 additions and 443 deletions

View file

@ -228,18 +228,12 @@ public sealed class WorldRenderDiagnosticsTests
skyDrawn: false,
depthClear: false,
outdoorSceneryDrawn: false,
outdoorPortalDrawn: false,
outdoorRootObjectCount: 0,
liveDynamicDrawnCount: 0,
sceneParticles: "none",
portalFrame: null,
visibleCells: null,
clipAssembly: null,
drawableCells: null,
partition: null,
exteriorPortalFrame: null,
exteriorClipAssembly: null,
exteriorDrawableCells: null,
exteriorPartition: null,
cameraPosition: Vector3.Zero,
playerPosition: Vector3.Zero);
}