refactor(render): remove the production portal frame carrier

This commit is contained in:
Erik 2026-08-31 05:34:46 +02:00
parent 69e69408e8
commit cb22691beb
10 changed files with 128 additions and 443 deletions

View file

@ -205,10 +205,10 @@ internal sealed partial class RetailPViewPassExecutor :
}
}
public ClipFrameAssembly AssembleClipFrame(
PortalVisibilityFrame portalFrame,
public ClipFrameAssembly BeginWalkClipFrame(
bool outdoorRoot,
ClipFrameAssembly reuseAssembly) =>
ClipFrameAssembler.Assemble(_clipFrame, portalFrame, reuseAssembly);
ClipFrameAssembler.BeginWalkFrame(_clipFrame, outdoorRoot, reuseAssembly);
public void PrepareClipFrame(int terrainUploadCount) =>
_surface.PrepareClipFrame(terrainUploadCount);