test: replace input and physics source freezes
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6 changed files with 313 additions and 238 deletions
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@ -1,4 +1,9 @@
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using System.Text.RegularExpressions;
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using System.Reflection;
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using AcDream.App.Net;
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using AcDream.App.Physics;
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using AcDream.App.Tests.Architecture;
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using AcDream.Core.Physics;
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using AcDream.Runtime.Gameplay;
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namespace AcDream.App.Tests.Physics;
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@ -13,77 +18,98 @@ public sealed class Issue270ProductionWiringTests
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// the factory's deleted ApplyMovementStats body into
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// LiveMovementStatsApplier, which routes through the Runtime
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// movement owner's typed seam instead of touching the controller.
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string applier = ReadSource("Net", "LiveMovementStatsApplier.cs");
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string factory = ReadSource("Net", "LiveSessionRuntimeFactory.cs");
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_ = Assert.Single(
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typeof(LiveMovementStatsApplier).GetFields(
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BindingFlags.Instance | BindingFlags.NonPublic),
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field => field.FieldType == typeof(StaminaExhaustionEdgeTracker));
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Assert.Contains(
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"_staminaExhaustion.Observe(snapshot.CurrentStamina)",
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applier,
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StringComparison.Ordinal);
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IReadOnlyList<CompiledCall> applierCalls =
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CompiledCallGraph.ReadDeclared(typeof(LiveMovementStatsApplier));
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Assert.Single(
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Regex.Matches(
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applier,
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@"_movement\.ReportExhaustion\(\);")
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.Cast<Match>());
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Assert.Contains(
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"_staminaExhaustion.Reset();",
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applier,
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StringComparison.Ordinal);
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Assert.Contains(
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"_movementStats.Reset();",
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factory,
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StringComparison.Ordinal);
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applierCalls,
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call =>
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call.Target.DeclaringType == typeof(StaminaExhaustionEdgeTracker)
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&& call.Target.Name == nameof(StaminaExhaustionEdgeTracker.Observe));
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Assert.Single(
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applierCalls,
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call =>
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call.Target.DeclaringType
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== typeof(RuntimeLocalPlayerMovementState)
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&& call.Target.Name == nameof(
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RuntimeLocalPlayerMovementState.ReportExhaustion));
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Assert.Single(
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applierCalls,
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call =>
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call.Target.DeclaringType == typeof(StaminaExhaustionEdgeTracker)
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&& call.Target.Name == nameof(StaminaExhaustionEdgeTracker.Reset));
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IReadOnlyList<CompiledCall> factoryCalls =
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CompiledCallGraph.ReadDeclared(typeof(LiveSessionRuntimeFactory));
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Assert.Single(
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factoryCalls,
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call =>
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call.Target.DeclaringType == typeof(LiveMovementStatsApplier)
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&& call.Target.Name == nameof(LiveMovementStatsApplier.Reset));
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// The factory keeps zero direct controller mutations: both stat
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// callbacks route through the applier's seam.
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Assert.Equal(
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2,
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Regex.Matches(factory, @"_movementStats\.Apply\(").Count);
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factoryCalls.Count(call =>
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call.Target.DeclaringType == typeof(LiveMovementStatsApplier)
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&& call.Target.Name == nameof(LiveMovementStatsApplier.Apply)));
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Assert.DoesNotContain(
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"Motion.ReportExhaustion",
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factory,
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StringComparison.Ordinal);
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factoryCalls,
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call => call.Target.DeclaringType == typeof(MotionInterpreter)
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&& call.Target.Name == nameof(MotionInterpreter.ReportExhaustion));
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}
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[Fact]
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public void RemoteSpawnSettle_IsRetriedAndCoversBothCreationRoutes()
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{
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string source = ReadSource(
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"Physics",
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"LiveEntityNetworkUpdateController.cs");
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const BindingFlags flags = BindingFlags.Instance
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| BindingFlags.Static
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| BindingFlags.Public
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| BindingFlags.NonPublic
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| BindingFlags.DeclaredOnly;
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MethodInfo[] callers = typeof(LiveEntityNetworkUpdateController)
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.GetMethods(flags)
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.Where(method => method.GetMethodBody() is not null)
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.Where(method => CompiledCallGraph.Read(method).Any(call =>
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call.Target.DeclaringType
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== typeof(LiveEntityNetworkUpdateController)
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&& call.Target.Name == "SeedRemoteSpawnPlacement"))
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.ToArray();
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Assert.Contains(
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"if (!remote.Body.InContact)",
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source,
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StringComparison.Ordinal);
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Assert.Equal(2, callers.Length);
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Assert.Equal(
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3,
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Regex.Matches(source, @"SeedRemoteSpawnPlacement\(").Count);
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["DispatchRemoteInboundMotion", "OnPosition"],
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callers.Select(method => method.Name).Order().ToArray());
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MethodInfo retryingInboundRoute = Assert.Single(
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callers,
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method => method.Name == "DispatchRemoteInboundMotion");
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IReadOnlyList<CompiledCall> retryCalls =
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CompiledCallGraph.Read(retryingInboundRoute);
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int contact = CompiledCallGraph.IndexOf(
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retryCalls,
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typeof(PhysicsBody),
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"get_InContact");
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int settle = CompiledCallGraph.IndexOf(
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retryCalls,
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typeof(LiveEntityNetworkUpdateController),
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"SeedRemoteSpawnPlacement");
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Assert.True(contact >= 0 && settle > contact);
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// C3c-F5: the settle helper moved to Core (SpawnPlacementSettler) so
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// the local player's Runtime first-entry activation shares the same
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// tested compressed-first-gravity-frame sweep.
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MethodInfo seed = typeof(LiveEntityNetworkUpdateController).GetMethod(
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"SeedRemoteSpawnPlacement",
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flags)
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?? throw new MissingMethodException(
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typeof(LiveEntityNetworkUpdateController).FullName,
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"SeedRemoteSpawnPlacement");
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Assert.Contains(
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"SpawnPlacementSettler.TrySettle(",
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source,
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StringComparison.Ordinal);
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}
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private static string ReadSource(params string[] relativePath)
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{
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DirectoryInfo? directory = new(AppContext.BaseDirectory);
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while (directory is not null)
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{
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if (File.Exists(Path.Combine(directory.FullName, "AcDream.slnx")))
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{
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return File.ReadAllText(Path.Combine(
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directory.FullName,
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"src",
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"AcDream.App",
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Path.Combine(relativePath)));
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}
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directory = directory.Parent;
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}
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throw new DirectoryNotFoundException("Could not find AcDream.slnx.");
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CompiledCallGraph.Read(seed),
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call => call.Target.DeclaringType == typeof(SpawnPlacementSettler)
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&& call.Target.Name == nameof(SpawnPlacementSettler.TrySettle));
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}
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}
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