refactor(physics #145): Slice 1 — rename Frame->CellFrame to avoid DatReaderWriter.Types.Frame collision
The new value type collided with DatReaderWriter.Types.Frame (used in physics-adjacent code like ShadowShapeBuilder), which the structural fix (per-file using-aliases across 6 files) would have re-incurred in every later physics slice. Renamed the TYPE to CellFrame; the Position.Frame MEMBER keeps retail's name. Restored the 5 alias-only files to their pre-Slice-1 state; synced spec + plan. Core 1522 passed / 0 failed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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8 changed files with 51 additions and 47 deletions
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@ -7,7 +7,6 @@ using AcDream.Core.World;
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using DatReaderWriter.Types;
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using Xunit;
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using DatPhysicsScript = DatReaderWriter.DBObjs.PhysicsScript;
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using DatFrame = DatReaderWriter.Types.Frame;
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namespace AcDream.Core.Tests.Rendering.Vfx;
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@ -141,7 +140,7 @@ public sealed class EntityScriptActivatorTests
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var hookSink = new ParticleHookSink(system);
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// Hook offset = (1, 0, 0) in entity-local frame.
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var hookOffset = new DatFrame
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var hookOffset = new Frame
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{
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Origin = new Vector3(1f, 0f, 0f),
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Orientation = Quaternion.Identity,
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@ -195,7 +194,7 @@ public sealed class EntityScriptActivatorTests
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var system = new ParticleSystem(registry);
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var hookSink = new ParticleHookSink(system);
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var script = BuildScript((0.0, new CreateParticleHook { EmitterInfoId = 100u, Offset = new DatFrame() }));
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var script = BuildScript((0.0, new CreateParticleHook { EmitterInfoId = 100u, Offset = new Frame() }));
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var table = new Dictionary<uint, DatPhysicsScript> { [0xAAu] = script };
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var runner = new PhysicsScriptRunner(
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id => table.TryGetValue(id, out var s) ? s : null,
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@ -258,7 +257,7 @@ public sealed class EntityScriptActivatorTests
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var system = new ParticleSystem(registry);
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var hookSink = new ParticleHookSink(system);
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var hookOffset = new DatFrame { Origin = new Vector3(1f, 0, 0), Orientation = Quaternion.Identity };
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var hookOffset = new Frame { Origin = new Vector3(1f, 0, 0), Orientation = Quaternion.Identity };
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var script = BuildScript(
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(0.0, new CreateParticleHook { EmitterInfoId = 100u, Offset = hookOffset, PartIndex = 1 }));
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var table = new Dictionary<uint, DatPhysicsScript> { [0xAAu] = script };
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@ -298,7 +297,7 @@ public sealed class EntityScriptActivatorTests
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var system = new ParticleSystem(registry);
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var hookSink = new ParticleHookSink(system);
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var script = BuildScript((0.0, new CreateParticleHook { EmitterInfoId = 100u, Offset = new DatFrame() }));
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var script = BuildScript((0.0, new CreateParticleHook { EmitterInfoId = 100u, Offset = new Frame() }));
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var table = new Dictionary<uint, DatPhysicsScript> { [0xAAu] = script };
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var runner = new PhysicsScriptRunner(
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id => table.TryGetValue(id, out var s) ? s : null,
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