refactor(streaming): complete landblock presentation cutover
Remove the legacy GameWindow apply path and make the concrete render, physics, and static publishers the only production owner graph. Serialize full-window retirement with shared-origin teleport and session boundaries so old coordinate-frame resources cannot survive into a new world or login.
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12 changed files with 1373 additions and 402 deletions
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@ -326,9 +326,9 @@ public sealed class LandblockPhysicsPublisher
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/// <summary>
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/// Publishes ordinary static collision and refloods after the caller has
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/// completed the render-owned building/EnvCell suffix. The callback keeps
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/// the shipped per-entity light-before-collision order until checkpoint E
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/// moves static presentation into the transaction coordinator.
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/// completed the render-owned building/EnvCell suffix. The concrete
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/// presentation pipeline supplies the static-presentation owner callback
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/// that preserves per-entity light-before-collision order.
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/// </summary>
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public void CompletePublication(
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LandblockPhysicsPublication publication,
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