build: make release restore reproducible
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129 changed files with 16810 additions and 188 deletions
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@ -3,6 +3,7 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using AcDream.Content;
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using AcDream.Content.Vfx;
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using DatReaderWriter;
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using DatReaderWriter.DBObjs;
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@ -17,7 +18,8 @@ string datDir = SysEnv.GetEnvironmentVariable("ACDREAM_DAT_DIR")
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"Documents", "Asheron's Call");
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Console.WriteLine($"datDir = {datDir}");
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using var dats = new DatCollection(datDir, DatAccessType.Read);
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var physicsScripts = new RetailPhysicsScriptLoader(dats);
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using var datSource = new DatCollectionAdapter(dats);
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var physicsScripts = new RetailPhysicsScriptLoader(datSource);
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uint[] roots = { 0x33000453u, 0x33000428u, 0x3300042Cu, 0x33000429u, 0x3300042Du };
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