build: make release restore reproducible

This commit is contained in:
Erik 2026-08-18 10:29:00 +02:00
parent b459e0cf0c
commit c38f6b8852
129 changed files with 16810 additions and 188 deletions

View file

@ -59,7 +59,7 @@ public class StreamingControllerTwoTierTests
Rotation = System.Numerics.Quaternion.Identity,
MeshRefs = System.Array.Empty<MeshRef>() } });
state.AddLandblock(lb100);
Assert.Equal(1, state.Entities.Count);
Assert.Single(state.Entities);
var ctrl = new StreamingController(
enqueueLoad: (id, kind) => loads.Add((id, kind)),
@ -151,7 +151,7 @@ public class StreamingControllerTwoTierTests
// Promoted routes to AddEntitiesToExistingLandblock — the entity is now
// merged into the existing LB record.
Assert.Equal(1, applyPromotedCount);
Assert.Equal(1, state.Entities.Count);
Assert.Single(state.Entities);
Assert.Equal(7u, state.Entities[0].Id);
}
}