build: make release restore reproducible
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129 changed files with 16810 additions and 188 deletions
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@ -7,14 +7,14 @@
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="BCnEncoder.Net" Version="2.2.1" />
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<PackageReference Include="BCnEncoder.Net" />
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<!-- Phase O (2026-05-21): Chorizite.Core was previously transitive
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via the WorldBuilder.Shared project reference. After T7 dropped
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that, Core's TextureHelpers needs an explicit reference for
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Chorizite.Core.Render.Enums.TextureFormat. -->
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<PackageReference Include="Chorizite.Core" Version="0.0.18" />
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<PackageReference Include="Chorizite.DatReaderWriter" Version="2.1.7" />
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<PackageReference Include="Serilog" Version="4.0.2" />
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<PackageReference Include="Chorizite.Core" />
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<PackageReference Include="Chorizite.DatReaderWriter" />
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<PackageReference Include="Serilog" />
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<!-- Campaign LA gate round 2: PFID_CUSTOM_RAW_JPEG RenderSurfaces (e.g. the
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LA8 character-select background 0x06007576) carry a complete JFIF
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image retail decodes via the Intel JPEG Library at runtime
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@ -24,7 +24,7 @@
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works on the Linux headless/graphical targets Slice K/L commit to,
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and JPEG being ITU T.81-standardized, any conforming decoder
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reproduces the same pixels IJL would. -->
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<PackageReference Include="StbImageSharp" Version="2.30.16" />
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<PackageReference Include="StbImageSharp" />
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</ItemGroup>
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<ItemGroup>
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<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleToAttribute">
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