fix(chat): Campaign CH user-gate round 2 -- portal notice rerouted to SpewBox, verbatim /help extraction, jump-in-air evidence

Item 2: retail's portal-space "In Portal Space..." notice is the SpewBox
(ECM_UI::SendNotice_DisplayStringInfo(0x1A,...) -> AddTextToScroll(str,
0x1A, 1, 0), hardcoded to the SpewBox per the decomp), not a dedicated
centered overlay. PortalWaitNoticeController and its lease are deleted;
PortalTunnelPresentation's per-rotation-segment cadence now writes
straight into RuntimeCommunicationState.AddText(ClientLocal) -- the
SpewBox's own dedupe-at-index-0 handles the repetition exactly as
retail's does. Register row AP-184 records the surface fix and the AP-178
scope extension.

Items 4+5: /help text was partially fabricated -- the user caught the
"/help death" meta-message. Generalized
tools/pdb-extract/sweep_weenie_strings.py to decode narrow
PStringBase<char> literals (the ClientCommunicationSystem::Help* family's
shape) alongside its original UTF-16LE support, then swept every
HelpXxxGroup function's exact byte extent against the PDB-paired
acclient.exe. 4 of 7 group topics (death/status/text/allegiances) are now
complete verbatim listings; the other 3 (channels/chatting/commands) keep
an honest UNVERIFIED note citing HelpStupidChannelHack @0x0056f290 (a
genuinely undecodable BN-mislabeled-fragment mechanism) instead of the
old fabricated sentinel. 7 of ~35 channel one-liners are also now
verbatim. ISSUES.md #364 tracks the remainder;
RetailCommandHelpTableTests.cs pins every result byte-exact.

Item 1: jump-in-air refusal still silent live is NOT reproduced and NOT
speculatively fixed. Exhaustive static re-audit found the mechanism
correct by construction (single-writer OnWalkable, exactly-once-per-frame
Update()/Capture(), no interfering edge-history resets). A live headless
repro (new jump-probe bot policy, real ACE connect) was blocked --
probeaccount2 has no character, and the graphical client already owned
testaccount this session so the task's own fallback rule forbade using
it. Two temporary probes are left behind ACDREAM_PROBE_JUMP=1 (blocked
entirely in Headless by the existing multi-session static-state guard --
graphical-only for the next round).

Item 3 confirmed fixed, no regression. Item 6 (resize: no diagonal
cursors, cannot grow Y from bottom-right) folded into CH6a's existing
scope.

Full Release suite: 12,267 passed / 4 skipped / 0 failed (up from
12,221/4/0).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-10 08:40:24 +02:00
parent a485425743
commit c1f1582576
14 changed files with 788 additions and 254 deletions

View file

@ -1061,25 +1061,30 @@ internal sealed class LivePresentationCompositionPhase
?? throw new InvalidOperationException(
"The graphics backend must publish a world pass scope.")),
static value => value.Dispose());
CompositionAcquisitionScope.CompositionAcquisitionLease<
PortalWaitNoticeController>? portalWaitNoticeLease = null;
if (interaction.RetainedUi is { } portalRetainedUi)
{
portalWaitNoticeLease = scope.Acquire(
"portal wait notice",
() => new PortalWaitNoticeController(
portalRetainedUi.Host.Root),
static value => value.Dispose());
}
Action<string?>? displayPortalWaitNotice =
portalWaitNoticeLease is { } waitNoticeLease
? waitNoticeLease.Resource.Set
: null;
// Campaign CH user-gate round 2, item 2: the user reported retail's
// portal-space notice at the TOP of the screen in SMALL tell-yellow
// text — the SpewBox — while the former PortalWaitNoticeController
// rendered a big centered white/yellow overlay of its own. The
// decomp confirms the user's report: gmSmartBoxUI::UseTime
// @0x004D6E30 emits via ECM_UI::SendNotice_DisplayStringInfo(0x1A,
// ...), which forwards to AddTextToScroll(str, 0x1A, 1, 0) — type
// 0x1A is HARDCODED to the SpewBox
// (docs/research/2026-08-09-chat-retail-interface-text.md
// §1.1/§4.2), the SAME surface every other ClientLocal refusal uses
// (PlayerMovementController.ReportJumpRefusal, etc.), not a
// dedicated overlay. PortalWaitNoticeController is deleted along
// with its lease; this delegate now writes straight into the
// canonical AddText router every other on-screen interface-text
// site already uses. Unlike the deleted controller, this has no
// retained-UI dependency (Runtime state, not a UI element), so it
// is always wired, not gated on interaction.RetainedUi.
Action<string> displayPortalWaitNotice = text =>
d.Runtime.CommunicationOwner.AddText(
text,
AcDream.Core.Chat.RetailLogTextType.ClientLocal);
// Campaign CH slice CH2: the SpewBox is retail's OTHER on-screen
// interface-text surface (research doc §1.1/§7.3/§7.4) — modeled
// directly on the PortalWaitNoticeController lease immediately
// above, wired into the same retained-UI host. Like the wait notice
// in its no-tunnel arm, the transferred controller is reclaimed by
// interface-text surface (research doc §1.1/§7.3/§7.4), wired into
// the retained-UI host. The transferred controller is reclaimed by
// the retained-UI root's own teardown (its Dispose only detaches
// children from that root).
CompositionAcquisitionScope.CompositionAcquisitionLease<
@ -1120,8 +1125,7 @@ internal sealed class LivePresentationCompositionPhase
portalDispatcher,
foundation.SceneLighting!,
foundation.MeshAdapter!,
displayPortalWaitNotice,
portalWaitNoticeLease?.Resource),
displayPortalWaitNotice),
static tunnel => tunnel.PrepareResources());
}
catch (Exception acquisitionFailure)
@ -1304,7 +1308,6 @@ internal sealed class LivePresentationCompositionPhase
clipFrameLease.Transfer();
portalDepthLease.Transfer();
portalTunnelLease?.Transfer();
portalWaitNoticeLease?.Transfer();
spewBoxLease?.Transfer();
skyLease.Transfer();
particleLease.Transfer();