handoff: add the M1.5 dungeon-demo exit gate to the next-session work order

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-06-12 21:21:51 +02:00
parent 5622d56fe8
commit bf965000da

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@ -77,7 +77,15 @@ WORK ORDER:
outdoor/terrain. Punch/seal are exonerated — do NOT touch them.
2. Then #127 (admission churn; PortalBounds pre-gate suspect), #116
(slide-response, oracle-first cdb), #125 sticky-drop debt.
Closing this list ≈ the M1.5 → M2 boundary (M2 = kill a drudge).
3. When the ledger clears: run the M1.5 DUNGEON DEMO as the milestone
exit gate (milestones doc: enter any dungeon via portal, 3-5 rooms,
walls block / stairs work / lighting correct / transitions smooth).
The old blocker #95 died with the Option A rewrite (the ACME BFS it
lived in was deleted in T4); the portal entry flow is field-tested
(the 2026-06-12 accidental teleport). Dungeon-specific findings
(likely A7 lighting items) get fixed inside M1.5; a clean demo lands
M1.5 -> update the milestones doc + CLAUDE.md and start M2 (kill a
drudge; first port target per the research memos: CombatMath).
The user's reports are AXIOMS. Visual gates are the acceptance tests.
Suites green per commit: App 261+1skip / Core 1439+2skip / UI 420 /