refactor(rendering): delete superseded visibility probes

Delete the callerless portal-BFS research graph and spent renderer probe families while retaining the production RetailFrameWalk path, terrain diagnostics, membership invariant, and walk transcript.

Mutation evidence (all restored):

1. Restored PortalVisibilityBuilder type -> AppAssembly_ContainsNoSupersededPortalGraphTypes first failed Assert.Empty with AcDream.App.Rendering.PortalVisibilityBuilder.

2. Restored ACDREAM_PROBE_FACILITY_STAIRS -> ProductionSource_ContainsNoDeletedRendererProbe_AndRetainsWalkTranscriptProof first failed Assert.Empty on RenderingDiagnostics.cs.

3. Added a second RetailFrameWalk field -> WalkFrameOwners_AreUnique first failed Assert.Single with _frameWalk and _mutatedSecondFrameWalk.

4. Added OrderBy to OrderedStream -> OrderedWalkStream_HasNoCrossStreamReorder first failed Assert.DoesNotContain on OrderBy(.

5. Added IDatReaderWriter parameter -> FrameTimeWalkOwners_HaveNoRawDatDependency first failed Assert.Empty on RetailFrameWalk.MutatedRawDatParameter.
This commit is contained in:
Erik 2026-09-05 04:46:31 +02:00
parent b77989c323
commit bf53e2ad6e
82 changed files with 451 additions and 10108 deletions

View file

@ -25,8 +25,8 @@ namespace AcDream.App.Tests.Rendering.Walk;
/// <see cref="RenderingDiagnostics.DumpWalkTranscriptEnabled"/> and
/// <see cref="Console.Out"/> are both process-wide mutable statics — joins
/// <see cref="CameraDiagnosticsCollection"/> for the SAME reason
/// <c>CornerFloodReplayTests</c>/<c>Issue181WallPressEquilibriumTests</c> do
/// (that collection's own doc comment, issue #251): interleaved
/// <c>Issue181WallPressEquilibriumTests</c> does (that collection's own doc
/// comment, issue #251): interleaved
/// <c>Console.SetOut</c> redirection across parallel test classes can
/// restore a disposed <see cref="StringWriter"/> process-wide.
/// </para>