refactor(rendering): delete superseded visibility probes

Delete the callerless portal-BFS research graph and spent renderer probe families while retaining the production RetailFrameWalk path, terrain diagnostics, membership invariant, and walk transcript.

Mutation evidence (all restored):

1. Restored PortalVisibilityBuilder type -> AppAssembly_ContainsNoSupersededPortalGraphTypes first failed Assert.Empty with AcDream.App.Rendering.PortalVisibilityBuilder.

2. Restored ACDREAM_PROBE_FACILITY_STAIRS -> ProductionSource_ContainsNoDeletedRendererProbe_AndRetainsWalkTranscriptProof first failed Assert.Empty on RenderingDiagnostics.cs.

3. Added a second RetailFrameWalk field -> WalkFrameOwners_AreUnique first failed Assert.Single with _frameWalk and _mutatedSecondFrameWalk.

4. Added OrderBy to OrderedStream -> OrderedWalkStream_HasNoCrossStreamReorder first failed Assert.DoesNotContain on OrderBy(.

5. Added IDatReaderWriter parameter -> FrameTimeWalkOwners_HaveNoRawDatDependency first failed Assert.Empty on RetailFrameWalk.MutatedRawDatParameter.
This commit is contained in:
Erik 2026-09-05 04:46:31 +02:00
parent b77989c323
commit bf53e2ad6e
82 changed files with 451 additions and 10108 deletions

View file

@ -230,10 +230,9 @@ matching retail's own rule that an object not yet in a cell is not drawn.
Every distinct entity id this happens for in one frame is counted once in
`WalkProductionWorldData.UnregisteredRenderMembershipCount` (renamed from
`UnregisteredStaticRenderFallbackCount`, which under the pre-chunk-5 model
also covered the separate dynamic-record fallback) and reported by one
print-only `[walk-membership]` line — gated on
`RenderingDiagnostics.ProbeFacilityStairsEnabled`, the walk family's
existing diagnostic flag — at the start of the next frame when nonzero.
also covered the separate dynamic-record fallback). The count remains a cheap
per-frame invariant available to tests and diagnostics consumers; Campaign
OVERHAUL S5-c5 deleted its spent print-only Facility probe and next-frame log.
A primitive-only Setup may reuse its already-authored cylsphere collision
cell set; BSP-bearing and pure-visual statics use the all-visual-part box
walk. The Facility Hub stair Setup `0x02000623` is the installed-DAT