diff --git a/tests/AcDream.Core.Tests/Physics/IndoorContactPlaneRetentionTests.cs b/tests/AcDream.Core.Tests/Physics/IndoorContactPlaneRetentionTests.cs index fc992a2..eeaf753 100644 --- a/tests/AcDream.Core.Tests/Physics/IndoorContactPlaneRetentionTests.cs +++ b/tests/AcDream.Core.Tests/Physics/IndoorContactPlaneRetentionTests.cs @@ -98,7 +98,8 @@ public class IndoorContactPlaneRetentionTests /// After SetCheckPos(worldPos, cellId), the global sphere center is /// worldPos + (0,0,sphereRadius). The BSP bounding sphere must be /// centered near this sphere center (NOT at worldPos) so that NodeIntersects - /// passes during TryFindIndoorWalkablePlane → FindWalkableSphere → FindWalkableInternal. + /// passes during BSPQuery.FindCollisions → BSP traversal → NodeIntersects + /// (the indoor cell's primary BSP query in ). /// private static CellPhysics BuildCellWithFloor(float floorZ, float bspCenterZ) {