diff --git a/tests/AcDream.Core.Tests/Physics/IndoorContactPlaneRetentionTests.cs b/tests/AcDream.Core.Tests/Physics/IndoorContactPlaneRetentionTests.cs
index fc992a2..eeaf753 100644
--- a/tests/AcDream.Core.Tests/Physics/IndoorContactPlaneRetentionTests.cs
+++ b/tests/AcDream.Core.Tests/Physics/IndoorContactPlaneRetentionTests.cs
@@ -98,7 +98,8 @@ public class IndoorContactPlaneRetentionTests
/// After SetCheckPos(worldPos, cellId), the global sphere center is
/// worldPos + (0,0,sphereRadius). The BSP bounding sphere must be
/// centered near this sphere center (NOT at worldPos) so that NodeIntersects
- /// passes during TryFindIndoorWalkablePlane → FindWalkableSphere → FindWalkableInternal.
+ /// passes during BSPQuery.FindCollisions → BSP traversal → NodeIntersects
+ /// (the indoor cell's primary BSP query in ).
///
private static CellPhysics BuildCellWithFloor(float floorZ, float bspCenterZ)
{