fix(chargen): Campaign CC gate round 1 closeout — Group 3: round review fixes (F4-F11, F14, F16)

The remaining code-bearing findings from the round review, F4-F16 minus
the doc-only items (batched separately):

- F4: three client-wide UiButton corpus sweeps (LabelBox path — exactly
  the 4 Town buttons, confined to chargen; conflicting custom-selection-
  pair + standard Normal/Highlight media — zero found, no gate
  tightening needed; per-state label-color map — 209 matches beyond
  chargen, confirming AP-222's mechanism has always been broadly active
  since it shipped generically in DatWidgetFactory).
- F5/F6: LayoutImporter's Batch C un-consumed-children carve-out now
  honors a child's own AuthoredInvisible flag (a narrow honor scoped to
  exactly that carve-out, not the general #408 client-wide one) — the
  chat transcript's new-text indicator (0x1000048C) was building as a
  visible phantom element retail never shows; verified both directions
  against the gold-frame pieces, which do not author Invisible.
- F7: BoundedProcessOutputCapture.AppendLine combines the line text and
  its trailing newline into one buffer and one file open/write/close
  instead of two.
- F9: corrected a stale comment in RuntimeSettingsTargets — #407 split
  DisplayModeCatalog's Resolutions/WindowedResolutions in two, so the
  fullscreen validator's own narrower list is now DELIBERATELY different
  from the Config dropdown's fuller offering, not the "must match" bug
  the comment described.
- F10: documented (not changed) why the LabelBox path's default 3px
  inset and the face-relative +4px gap in DatWidgetFactory.BuildButton
  are deliberately different numbers — neither carries a retail
  citation, and moving either to match the other would be an unfounded
  guess on a button that currently works correctly.
- F11: Heritage/Profession/Summary/Town description pages now compose
  DatRichText.Compose's result ONCE inside their already revision-gated
  Refresh, caching the built line list instead of re-wrapping on every
  draw call.
- F14: documented (not changed) why PrivateEntityViewportRenderer's
  _animatedIds set carrying a reserved-but-never-drawn backdrop id is
  harmless — BuildDrawEntities already excludes a null/empty backdrop
  from the actual draw list, so the id is never looked up.
- F16: the Summary preview now uses its own render-id pair
  (SummaryPreviewRenderId/SummaryPreviewBackdropRenderId, 0xDA11D035/
  0xDA11D036) instead of sharing the Appearance page's
  (0xDA11D032/0xDA11D034) — confirmed by tracing
  FixedEntityTextureOwnerLease through TextureCache to
  CompositeTextureArrayCache's shared owner tracker that both pages'
  previews share ONE process-wide TextureCache, so sharing render ids
  was a real cross-page texture-release collision (either page's own
  re-dress or disposal could release the OTHER page's still-active
  textures), not a theoretical one.

F3's own register bookkeeping (AP-229 addendum) and F12's register/AD
header-count corrections land in the docs-only commit alongside F15.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-16 15:34:07 +02:00
parent 0fed5fdd91
commit bd359d5181
17 changed files with 636 additions and 37 deletions

View file

@ -87,12 +87,23 @@ internal sealed class SilkRuntimeDisplayWindowTarget : IRuntimeDisplayWindowTarg
: this(
new SilkWindowSizeSurface(window),
new GlfwDisplayModeSwitcher(window),
// #391's catalog is the validation source. With no catalog
// installed, the dropdown falls back to the static preset
// ladder — the validator must fall back to the SAME list
// (blast M2: an asymmetric fallback made Full Screen a permanent
// silent no-op on catalog-less hosts). The switcher's own
// monitor-mode-list check remains the hard guard either way.
// F9 correction (Campaign CC gate round 1 closeout, 2026-08-16):
// this used to claim the validator "must fall back to the SAME
// list" the Config dropdown offers — true when this comment was
// written (#391, one catalog for both), but #407 split the
// catalog in two: WindowedResolutions (the dropdown's fuller
// union offering, since a windowed pick needs no real video
// mode) versus Resolutions (the narrower, fullscreen-SAFE
// hardware list this validator deliberately reads). Post-#407 a
// windowed-only entry submitted for fullscreen is EXPECTED to
// fail this check and refuse gracefully (log-and-stay,
// #388/#392's own documented behavior) — that is no longer the
// blast-M2 silent-no-op bug, it is the correct outcome. With no
// catalog installed at all (fixture/headless/UI-Studio hosts),
// Resolutions is null and this still falls back to the static
// preset ladder, matching every offering DisplayModeCatalog
// makes in that state. The switcher's own monitor-mode-list
// check remains the hard guard either way.
spec => (Rendering.DisplayModeCatalog.Resolutions
?? DisplaySettings.AvailableResolutions).Contains(spec))
{