fix(world): DerethDateTime tick-0 offset — sky was 7/16 of a day wrong
User observed: 'time is flipped — supposed to be day/evening, but shows night/morning.' That's a ~half-day offset. Root cause in ACE DerethDateTime.cs line 23: private const double dayZeroTicks = 0; // Morningthaw 1, 10 P.Y. - Morntide-and-Half ACE anchors tick 0 to Morntide-and-Half (slot 7 on the 0-indexed 16-slot scale) — NOT Darktide (slot 0 = midnight) as our DayFraction function assumed. Confirmed by DerethDateTime.cs:145: private int hour = (int)Hours.Morntide_and_Half; Fix: shift DayFraction by +7/16 * DayTicks (3333.75) so tick 0 maps to its real calendar slot. Exposed as DayFractionOriginOffsetTicks constant for documentation + downstream referencing. Effect on sun: previously, server tick ~0 (just-booted ACE) produced dayFraction 0 → midnight sky → night colors at noon real-time. Now dayFraction 7/16 = 0.4375 → late morning sky → noon-ish colors within 1/16 of a day, which matches what a user actually sees when launching during daytime. Tests updated for the corrected convention: - DerethDateTime.DayFraction(0) = 7/16 (not 0). - CurrentHour(0) = MorntideAndHalf (not Darktide). - IsDaytime(0) = true. - Midnight (Darktide, slot 0) is 9/16 of a day past tick 0. - SkyState + WorldTimeDebug tests retargeted to the new frame. Build green, 711 tests pass. Ref: references/ACE/Source/ACE.Common/DerethDateTime.cs:23-25 + :145. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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4 changed files with 84 additions and 33 deletions
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@ -80,10 +80,12 @@ public sealed class SkyStateTests
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public void WorldTimeService_DayFraction_RespectsSync()
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{
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var service = new WorldTimeService(SkyStateProvider.Default());
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// Sync to exactly noon of day 0.
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service.SyncFromServer(DerethDateTime.DayTicks * 0.5);
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// Need to aim for dayFraction 0.5 (Gloaming-and-Half, slot 15 since tick 0 = slot 7).
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// Sync to (0.5 - 7/16) * DayTicks = (1/16) * DayTicks — 1 slot past Morntide-and-Half = Midsong.
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// Actually simpler: target fraction 7/16 (slot 7 = Morntide-and-Half) by syncing to tick 0.
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service.SyncFromServer(0);
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Assert.InRange(service.DayFraction, 0.499, 0.501);
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Assert.InRange(service.DayFraction, 0.43, 0.44); // 7/16 = 0.4375
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Assert.True(service.IsDaytime);
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}
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}
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