feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles
Campaign CH round 4, user-gate items 1+2. Root cause: retail ships a second (background) glyph atlas per font, dilated 2px on every side, plus two border-pixel scalars (Font.NumHorizontalBorderPixels/ NumVerticalBorderPixels) that acdream's font reader never read — so even the pre-existing outline parameter drew almost nothing once enabled. Landed together (either half alone is a no-op or a regression): - UiDatFont carries BorderX/BorderY from the DAT font resource. - UiRenderContext.DrawStringDat inflates the background blit's source and destination rect by that margin and restructures into retail's exact two-pass whole-string outline-then-fill model (UIElement_Text::DrawSelf), plus the 8-neighbour +-1px fallback for fonts with no background atlas. Corrects the stale "property 0xd" comment to the real ids, 0x21 (Outline) / 0x22 (OutlineColor). - LayoutDesc property 0x21/0x22 import (ElementInfo.Outline/ OutlineColor, LayoutImporter.ReadState, ElementReader.Merge/ ApplyCanonicalLegacyProjection, DatWidgetFactory.BuildText) so every authored-outline element across the DAT set is correct at once. - SpewBox: RetailFontId corrected from a round-3 heuristic (0x40000025) to the actually-authored 0x40000001 (18px bold serif), Outline=true set on the controller's UiText. Fill colour stays the user-gate-round-1-pinned yellow — font atlases are alpha-only (PFID_A8), so there is no baked shading that could explain the screenshot's gold as anything other than the outline itself. - Chat transcript: default fill now seeds from its authored ARGB(255,204,204,204) instead of an unrelated color-table slot (ChatTranscriptRenderer.BuildLines takes the transcript's own DefaultColor as a parameter); the 34-entry LogTextType table is untouched, and every existing CH1 conformance test stays green unmodified. Regenerated the committed chat_2100006f.json fixture from the real installed DAT, confirming end to end (not by missing-field default) that the transcript carries no outline. Tests: font-reader border fields + inflation math pinned against the real DAT font, two-pass draw ordering/tint/inflation via a new TextRenderer.DebugSpriteSegmentVerts test seam, property 0x21/0x22 import at both the ElementReader.Merge and StateDesc-property layers, SpewBox font/outline, and the chat default-shade seed with the color table proven untouched. Full Release suite: 12,610 passed / 4 skipped / 0 failed (AcDream.slnx, complete solution). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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22 changed files with 1995 additions and 105 deletions
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@ -559,6 +559,27 @@ public static class LayoutImporter
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float a = c.Alpha == 0 ? 1f : c.Alpha / 255f;
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info.FontColor = new System.Numerics.Vector4(c.Red / 255f, c.Green / 255f, c.Blue / 255f, a);
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}
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// Outline (0x21): BoolBaseProperty. Retail SetOutline @0x0046a81c / m_bitField &
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// 0x10. Only update while still at the default (false); derived-wins handled in
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// ElementReader.Merge — same "only update if still at default" pattern as HJustify.
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if (!info.Outline
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&& sd.Properties.TryGetValue(0x21u, out var outlineRaw)
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&& outlineRaw is BoolBaseProperty outlineBool)
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{
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info.Outline = outlineBool.Value;
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}
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// OutlineColor (0x22): ColorBaseProperty. Retail m_curOutlineColor, ctor default
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// RGBAColor_Black. Only read when not already set — same pattern as FontColor.
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if (info.OutlineColor is null
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&& sd.Properties.TryGetValue(0x22u, out var outlineColorRaw)
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&& outlineColorRaw is ColorBaseProperty outlineColorProp)
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{
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var oc = outlineColorProp.Value;
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float oa = oc.Alpha == 0 ? 1f : oc.Alpha / 255f;
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info.OutlineColor = new System.Numerics.Vector4(oc.Red / 255f, oc.Green / 255f, oc.Blue / 255f, oa);
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}
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}
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}
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