fix(ui,runtime): OP4 review fixes — live re-seed, enable-gating, Combat panel re-point, universal timestamps

Both OP4 reviews converged on one headline bug (Character-tab rows never
re-read live server truth after their pre-login constructor-word seed) plus
overlapping MUST-FIXes. All ten converged/consolidated findings land here:

MUST-FIX:
- BoolOptionRow.SaveCurrentValue now re-reads its live binding (retail's
  GetValue()-into-SaveCurrentValue) on every OnShown — panel open, tab
  switch in, initial activation — instead of trusting the pre-login
  constructor word it was built with. Reset/tab-switch can now only
  restore values that were actually live at the last show. LockUI's
  host.Root.UiLocked one-shot mount seed now also converges on every
  PlayerDescription via the existing OnCharacterOptionsChanged hook.
- Apply/Reset are wired to OptionPage.OnOptionChanged in production
  (Ghosted when nothing changed, Normal when dirty, run once at bind so
  both start disabled per retail's PostInit); Defaults stays ungated.
- The Combat panel's three LEDs (Repeat Attacks/Auto Target/Keep in View)
  now read/write the same RuntimeCharacterOptionsState seam the Character
  tab uses instead of a disconnected client-local GameplaySettings copy —
  closes the "two writable copies" divergence. The three now-orphaned
  GameplaySettings fields and RuntimeSettingsController's mirror
  properties/SetCombatGameplay are deleted outright; the headless host's
  hardcoded AutoRepeatAttack/AutoTarget now read the live option bit.
- RuntimeSettingsController.SetUiLocked's convergence guard now compares
  against the last value actually applied to the runtime target instead
  of the persisted GameplaySettings.LockUI snapshot, which could already
  match a server-derived request without ever having been pushed.

SHOULD-FIX:
- DisplayTimeStamps now prefixes every chat producer (ChatLog.Append is
  the one seam all of them funnel through), not just AddText's own
  callers — heard speech, emotes, Turbine channels, and combat text were
  previously missed. The prefix format escapes its colons and forces
  InvariantCulture instead of the culture-dependent TimeSeparator
  placeholder.
- sky.frag now honors uFogParams.w (fog mode) like the mesh/terrain
  shaders, so Disable Distance Fog stops the sky dome's horizon band from
  blending toward fog color too.
- Corrected the "byte-verified" overclaim on the timestamp format string
  doc comment (BN-sourced, wire doc U6) and the AP-194 anchor-column
  class-name typo; the RunAsDefaultMovement doc comments now cite retail's
  actual acclient.h enumerator name.
- Added: DispatcherMovementInputSource's option x modifier truth table
  (incl. || AutoRunActive with the option off), the per-page Apply/Reset
  enable-gate tests, a real checkbox.OnClick/ToggleBehavior-driven click
  test, and hash-pins for the six header string keys.
- Gate script step 8 corrected for the logout-flush false-failure
  (closing the panel before relogging is load-bearing); a new step
  documents the enable-gate sequence and the Combat-panel/Character-tab
  cross-check.

Register: AP-196 (the Group-C default-source change + GameplaySettings
retirement) and AP-197 (the ignored per-character timestamp format
override) filed in this commit.

Full Release suite: 13,044 passed / 4 skipped / 0 failed (was 13,008/4/0;
net +36 tests from new coverage and legitimate assertion updates from the
GameplaySettings retirement).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-11 05:30:26 +02:00
parent 85afaae5fd
commit bc43fb1d1d
36 changed files with 923 additions and 220 deletions

View file

@ -1,3 +1,5 @@
using System.Globalization;
using System.Threading;
using AcDream.Core.Chat;
using AcDream.Core.Social;
using AcDream.Runtime.Gameplay;
@ -276,10 +278,56 @@ public sealed class RuntimeCommunicationStateTests
Assert.NotEqual("Your spell fizzled.", text);
// Retail ctor default format "%#H:%M:%S " (non-zero-padded 24h
// hour, zero-padded minute:second, trailing space before the
// text) — .NET "H:mm:ss " is the exact equivalent.
// text) — .NET "H\:mm\:ss " (colons ESCAPED, not the
// culture-dependent TimeSeparator placeholder) is the exact
// equivalent (SF-1/S4, OP4 review-fix round, 2026-08-11).
Assert.Matches(@"^\d{1,2}:\d{2}:\d{2} Your spell fizzled\.$", text);
}
[Fact]
public void AddText_TimestampsTrue_UsesLiteralColons_RegardlessOfCurrentCulture()
{
// SF-1/S4 (OP4 review-fix round, 2026-08-11): an unescaped "H:mm:ss"
// format string renders ':' as CurrentCulture.DateTimeFormat.
// TimeSeparator, which is NOT ':' on cultures like fi-FI ("."). The
// fix escapes the colons and forces InvariantCulture — prove the
// output stays colon-separated even under a culture that would
// otherwise substitute a different separator.
CultureInfo original = Thread.CurrentThread.CurrentCulture;
try
{
Thread.CurrentThread.CurrentCulture = CultureInfo.GetCultureInfo("fi-FI");
using var state = new RuntimeCommunicationState { DisplayTimestampsSource = () => true };
state.AddText("Your spell fizzled.", RetailLogTextType.Default);
string text = state.Chat.Snapshot()[0].Text;
Assert.Matches(@"^\d{1,2}:\d{2}:\d{2} Your spell fizzled\.$", text);
}
finally
{
Thread.CurrentThread.CurrentCulture = original;
}
}
[Fact]
public void DisplayTimestampsSource_ForwardsToChat_TimestampingEveryProducer_NotJustAddText()
{
// S1 (OP4 review-fix round, 2026-08-11, blast lens): AddText's own
// callers (ServerMessage/WeenieError) were a strict SUBSET of
// every chat producer — heard speech, emotes, Turbine channels,
// and combat text all bypassed it by calling ChatLog's own OnXxx
// methods directly. Setting DisplayTimestampsSource on this class
// must timestamp lines that never go through AddText at all.
using var state = new RuntimeCommunicationState { DisplayTimestampsSource = () => true };
state.Chat.OnLocalSpeech("Alice", "hi", 0xAAu, isRanged: false, logTextType: 0x02u);
string text = state.Chat.Snapshot()[0].Text;
Assert.EndsWith("hi", text);
Assert.Matches(@"^\d{1,2}:\d{2}:\d{2} hi$", text);
}
[Fact]
public void AddText_TimestampsTrue_NeverAppliedToClientLocalSpewBox()
{