perf(rendering): reconcile only changed attachments
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8 changed files with 246 additions and 14 deletions
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@ -328,7 +328,7 @@ graph corrupts collision state, which is worse than the allocation.
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## #238 — EquippedChildRenderController ticks twice per frame with six ToArray snapshots
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**Status:** OPEN
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**Status:** DONE — 2026-07-25, Modern Runtime Slice H-a3
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**Severity:** MEDIUM
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**Filed:** 2026-07-24
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**Component:** render / live entities
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@ -350,6 +350,14 @@ the ordering and skip the redundant recomposition instead. Plan Slice H-a.
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**Files:** `src/AcDream.App/Rendering/EquippedChildRenderController.cs:265-310,1421-1429`;
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`src/AcDream.App/Update/LiveObjectFrameController.cs:204,241`.
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**Resolution:** Both required authority boundaries remain. The first is still a
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complete parent-first pose pass; the post-network boundary now compares the
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exact parent's pose version, identity, visibility, and cell and recomposes only
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changed branches. Publishing a changed child dirties its descendants naturally
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within the same parent-first walk. Per-heartbeat pending dictionaries use
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retained typed snapshots instead of arrays. Evidence:
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`docs/research/2026-07-25-slice-h-a3-attached-pose-reconcile.md`.
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---
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## #239 — Inbound net path allocates 3-4 arrays/objects per packet
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