docs(R4-V6): register sweep + roadmap + plan trail - R4 SHIPPED
Register: - Verified retired: AD-8/AD-9/AP-8/AP-9 (V4), TS-36/AD-26 (V5) - all gone. - AD-34 widened: MoveToManager.pending_actions joins the managed-LinkedList row, with the MoveToNode rename note (retail MoveToManager::MovementNode, renamed to avoid colliding with R2's MotionNode) - V2 owed this note. - NEW TS-39: MoveToManager.StickTo/Unstick are unbound no-op seams - a sticky MoveTo (wire bit 0x80) completes-and-stops instead of sticking; PositionManager/StickyManager bodies are R5 scope (call shapes only in the R4 extraction). Retires with R5. - Re-anchored after the V5 controller deletion shifted lines: AD-25 (:1212->:874), AP-24 (:170->:176), AP-30 (:1503->:1110), TS-21 (:362->:311, stale-comment clause updated - V5 fixed the comment). - AP-79 (widened in V5's commit) and the PlanFromVelocity row (V4) verified present. Roadmap: Phase R entry - R4 SHIPPED 2026-07-03 (V0-V6 trail), R2+R3+R4 share the ONE pending user visual pass; next code stage R5 (MovementManager facade + Sticky/Constraint/TargetManager). Plan of record: R4 stage entry filled in with the full V0-V6 commit trail + expected-diffs for the visual pass (retail cylinder-distance stop, real turn cycles during corrections, CanCharge walk/run legs). Handoff doc: postscript - R4 complete, V4 smoke log analyzed clean and deleted; memory index updated (animation deep-dive map: MoveToManager gap CLOSED, the "three approximations" pattern retired). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -712,9 +712,15 @@ diagnostic scaffolding, not yet the final collision system.
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jump family, ground transitions with K-fix18 DELETED, the ONE
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DoInterpretedMotion + zero-tick flush, LOCAL PLAYER unification —
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UpdatePlayerAnimation + the synthesis layer deleted; trail in the plan
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doc). R2+R3 share ONE pending user visual pass. NEXT: the visual pass,
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then R4 (MoveToManager verbatim — replaces RemoteMoveToDriver +
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ServerControlledLocomotion + B.6 auto-walk).
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doc). **R4 SHIPPED 2026-07-03** (V0–V6: the verbatim MoveToManager, all
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33 members + conformance harness; mt 6/7/8/9 wire completion; remote AND
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local-player cutovers — RemoteMoveToDriver, PlanMoveToStart, and the
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whole B.6 auto-walk DELETED; the P1 autonomous-echo gate ported verbatim;
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TS-36 bound — input/jump/teleport cancel movetos through the retail
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interrupt chain; retired AD-8/AD-9/AP-8/AP-9/AD-26/TS-36; trail in the
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plan doc). R2+R3+R4 share ONE pending user visual pass. NEXT: the visual
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pass, then R5 (MovementManager facade + StickyManager + ConstraintManager
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+ full TargetManager — retires TS-39/AP-79's adapter).
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- **L.2g — Inbound motion interpretation (remote-entity CMotionInterp funnel).**
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ACTIVE 2026-07-02. Port retail's inbound motion pipeline verbatim for ALL
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remote entities (players, NPCs, monsters — one funnel, user-approved):
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