feat(headless): hydrate isolated collision worlds

This commit is contained in:
Erik 2026-07-27 09:25:58 +02:00
parent 9569dadb57
commit b6547ff38c
20 changed files with 1960 additions and 101 deletions

View file

@ -6,6 +6,7 @@ using AcDream.Headless.Credentials;
using AcDream.Headless.Diagnostics;
using AcDream.Headless.Hosting;
using AcDream.Headless.Platform;
using AcDream.Headless.Policies;
using AcDream.Runtime;
using AcDream.Runtime.Session;
@ -186,11 +187,60 @@ public sealed class HeadlessProcessSchedulerTests
StringComparison.Ordinal);
}
[Fact]
public void ThrowingPolicyQuarantinesOnlyItsOwnSession()
{
var time = new ManualTimeProvider();
var operations = new FixtureSessionOperations();
var throwing = new ThrowingPolicy();
var healthy = new CountingPolicy();
using HeadlessSessionHost first =
CreateSession(
"fault",
time,
operations,
policyOverride: throwing);
using HeadlessSessionHost second =
CreateSession(
"healthy",
time,
operations,
policyOverride: healthy);
Assert.Equal(
RuntimeSessionStartStatus.Connected,
first.Start().Status);
Assert.Equal(
RuntimeSessionStartStatus.Connected,
second.Start().Status);
var scheduler = new HeadlessProcessScheduler(
[first, second],
time);
time.Advance(TimeSpan.FromMilliseconds(15));
Assert.True(scheduler.DispatchDue(time.GetTimestamp()));
Assert.True(first.IsFaulted);
Assert.IsType<InvalidOperationException>(first.Fault);
Assert.False(second.IsFaulted);
Assert.Equal(1, healthy.TickCount);
HeadlessSchedulerSnapshot snapshot =
scheduler.CaptureSnapshot();
Assert.Equal(1, snapshot.FaultedSessionCount);
Assert.Equal(1, snapshot.ActiveSessionCount);
time.Advance(TimeSpan.FromMilliseconds(15));
Assert.True(scheduler.DispatchDue(time.GetTimestamp()));
Assert.Equal(2, healthy.TickCount);
Assert.Equal(1UL, first.Runtime.Clock.FrameNumber);
Assert.Equal(2UL, second.Runtime.Clock.FrameNumber);
}
private static HeadlessSessionHost CreateSession(
string id,
TimeProvider time,
ILiveSessionOperations operations,
TimeSpan? reconnectQuiescence = null)
TimeSpan? reconnectQuiescence = null,
IHeadlessBotPolicy? policyOverride = null)
{
var credential = new HeadlessCredentialSecret(
$"{id}-credential",
@ -203,7 +253,8 @@ public sealed class HeadlessProcessSchedulerTests
new HeadlessDiagnosticWriter(TextWriter.Null),
operations,
time,
reconnectQuiescence);
reconnectQuiescence,
policyOverride: policyOverride);
}
catch
{
@ -304,4 +355,67 @@ public sealed class HeadlessProcessSchedulerTests
session.Dispose();
}
}
private abstract class FixturePolicy : IHeadlessBotPolicy
{
public virtual bool IsComplete => false;
public abstract void Tick(
IGameRuntimeView view,
IGameRuntimeCommands commands);
public void OnLifecycle(in RuntimeLifecycleDelta delta)
{
}
public void OnCommand(in RuntimeCommandDelta delta)
{
}
public void OnEntity(in RuntimeEntityDelta delta)
{
}
public void OnInventory(in RuntimeInventoryDelta delta)
{
}
public void OnChat(in RuntimeChatDelta delta)
{
}
public void OnMovement(in RuntimeMovementDelta delta)
{
}
public void OnPortal(in RuntimePortalDelta delta)
{
}
public void OnCombat(in RuntimeCombatDelta delta)
{
}
public void Dispose()
{
}
}
private sealed class ThrowingPolicy : FixturePolicy
{
public override void Tick(
IGameRuntimeView view,
IGameRuntimeCommands commands) =>
throw new InvalidOperationException("injected policy fault");
}
private sealed class CountingPolicy : FixturePolicy
{
public int TickCount { get; private set; }
public override void Tick(
IGameRuntimeView view,
IGameRuntimeCommands commands) =>
TickCount++;
}
}