feat(headless): hydrate isolated collision worlds

This commit is contained in:
Erik 2026-07-27 09:25:58 +02:00
parent 9569dadb57
commit b6547ff38c
20 changed files with 1960 additions and 101 deletions

View file

@ -972,7 +972,7 @@ public sealed class PlayerMovementController
/// Install a complete authoritative frame rotation (spawn, teleport, or
/// server correction) without collapsing it through the yaw projection.
/// </summary>
internal void SetBodyOrientation(Quaternion orientation)
public void SetBodyOrientation(Quaternion orientation)
{
_body.Orientation = AcDream.Core.Physics.Motion.FrameOps.SetRotate(
_body.Position,