feat(headless): hydrate isolated collision worlds

This commit is contained in:
Erik 2026-07-27 09:25:58 +02:00
parent 9569dadb57
commit b6547ff38c
20 changed files with 1960 additions and 101 deletions

View file

@ -277,7 +277,7 @@ internal sealed class LiveSessionRuntimeFactory
ResolveSkillFormulaBonus: skillCreditResolver.Resolve,
OnSkillsUpdated: (runSkill, jumpSkill) =>
{
if (LocalPlayerSkillProjection.ApplyTo(
if (RuntimeMovementSkillProjection.ApplyTo(
_domain.Character.MovementSkills,
_player.Controller.Controller))
{