arch(runtime): establish presentation-independent boundary
Create the dependency-only Runtime project before moving any gameplay owner, enforce its direct, transitive, source, and load-time closure, and pin coherent lifetime-group extraction plus retryable teardown ordering. No production behavior changes in J0. Validated by the four focused Runtime boundary tests, a zero-error Release solution build, and 8,406 passing Release tests with five pre-existing skips. Co-authored-by: Codex <codex@openai.com>
This commit is contained in:
parent
9f37d17936
commit
b632672e5c
10 changed files with 457 additions and 2 deletions
22
tests/AcDream.Runtime.Tests/AcDream.Runtime.Tests.csproj
Normal file
22
tests/AcDream.Runtime.Tests/AcDream.Runtime.Tests.csproj
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<IsPackable>false</IsPackable>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="coverlet.collector" Version="6.0.4" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
|
||||
<PackageReference Include="xunit" Version="2.9.3" />
|
||||
<PackageReference Include="xunit.runner.visualstudio" Version="3.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Using Include="Xunit" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\src\AcDream.Runtime\AcDream.Runtime.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Loading…
Add table
Add a link
Reference in a new issue