docs(runtime): pin J3 entity ownership migration

Reconcile J3 with later gameplay lifetime groups, inventory the current mixed entity/object ownership, and define the staged canonical identity, projection, object-table, delta, teardown, and no-window gates.

Co-authored-by: Codex <codex@openai.com>
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Erik 2026-07-25 19:51:50 +02:00
parent 9496c01be1
commit b0fecc5f65
3 changed files with 365 additions and 0 deletions

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@ -179,6 +179,9 @@ git revert 75930787741db40a83eab8663e4464dce8d687ba
### J3 — canonical identity, properties, and object-table group
**Detailed execution plan:**
[`2026-07-25-modern-runtime-slice-j3.md`](2026-07-25-modern-runtime-slice-j3.md).
- Strip renderer, particle, Wb, and streaming components from the canonical
record into an App projection store keyed only by local identity/incarnation.
- Move `LiveEntityRuntime`, accepted spawn/state/property timestamps,