docs(physics): close Slice I evidence and roadmap
Record the accepted flat-authoritative collision cutover, production parsed-graph removal, exact rollbacks, zero-residency connected gates, and RDP measurement boundary. Reconcile architecture, milestones, roadmap, issue ledger, agent instructions, and the active Slice J handoff. Validated by the existing zero-warning Release build, 8,413 passing Release tests with five pre-existing skips, 201 focused closeout tests, and both exact-binary connected routes. Co-authored-by: Codex <codex@openai.com>
This commit is contained in:
parent
82f8d4f82e
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11 changed files with 257 additions and 71 deletions
30
AGENTS.md
30
AGENTS.md
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@ -116,7 +116,7 @@ user-gated. Deterministic world-lifecycle automation protects fresh login,
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outdoor/world-edge/dungeon travel, same-location revisit, exact graceful
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outdoor/world-edge/dungeon travel, same-location revisit, exact graceful
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disconnect, and uncapped fresh-process reconnect with JSON/PNG artifacts.
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disconnect, and uncapped fresh-process reconnect with JSON/PNG artifacts.
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Release builds; the current performance-program checkpoint passes
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Release builds; the current performance-program checkpoint passes
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3,826 App tests / 3 skips and 8,335 complete-solution tests / 5 skips.
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3,836 App tests / 3 skips and 8,413 complete-solution tests / 5 skips.
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**M4 feature work order (paused while the authorized performance program
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**M4 feature work order (paused while the authorized performance program
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executes):** the six-slice pre-M4 world-interaction completion
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executes):** the six-slice pre-M4 world-interaction completion
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@ -181,23 +181,24 @@ gates pass. The lifecycle/reconnect and nine-stop routes sampled 14,064 exact
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queries with zero mismatch, fault, or artifact; graph/flat cell residency
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queries with zero mismatch, fault, or artifact; graph/flat cell residency
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matched at every stable checkpoint and teardown converged. Release build and
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matched at every stable checkpoint and teardown converged. Release build and
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8,396 solution tests / 5 skips pass.
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8,396 solution tests / 5 skips pass.
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Slice I6 is committed at `068a0651`: gameplay collision is flat-authoritative
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Slice I is complete. I6 made gameplay collision flat-authoritative at
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and the parsed graph is only a sampled referee. The strict dense-Arwic gate
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`068a0651`; its strict dense-Arwic gate matched 46,309/46,309 queries and the
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matched 46,309/46,309 queries, and the exact physical nine-stop lifecycle soak
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physical nine-stop soak converged. After user collision acceptance, I7 removed
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passed with all publication, retirement, upload, warmup, and class backlogs
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every production parsed collision graph at `82f8d4f8`. Release build and 8,413
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converged. Parsed-graph deletion remains gated on the user's final
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tests / 5 skips pass; both exact-binary connected routes report `0/0/0` parsed
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collision/visual acceptance. The cutover rollback is
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graph residency at every stable checkpoint with graceful teardown. The
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`git revert 068a06518dd710ca5e7f166754cbb7789ca1ed0f`.
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cutover rollback is
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`git revert 068a06518dd710ca5e7f166754cbb7789ca1ed0f`; graph-removal rollback
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is `git revert 82f8d4f82e24ad85042ac3e25c4f6464bebce758`.
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Slice J0 is complete at `b632672e`: `AcDream.Runtime` now provides the enforced
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Slice J0 is complete at `b632672e`: `AcDream.Runtime` now provides the enforced
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presentation-independent assembly boundary without moving gameplay behavior.
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presentation-independent assembly boundary without moving gameplay behavior.
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Four dependency guards, the Release build, and 8,406 tests / 5 skips pass. J1
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Four dependency guards pass. J1 is active. J0's rollback is
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waits behind the I6/I7 user gate. Its rollback is
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`git revert b632672e5ccabfb44c551e08f1c411ab2669c44a`.
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`git revert b632672e5ccabfb44c551e08f1c411ab2669c44a`.
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Slice H's retained UI/frame, bounded-light, and pooled/borrowed/direct network
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Slice H's retained UI/frame, bounded-light, and pooled/borrowed/direct network
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work is complete; the exact seven-checkpoint connected lifecycle/reconnect gate
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work is complete; the exact seven-checkpoint connected lifecycle/reconnect gate
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passes. Slice I7 closeout is active from
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passes. Slice I is closed in
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`docs/plans/2026-07-25-modern-runtime-slice-i.md`; the coherent Slice J campaign
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`docs/plans/2026-07-25-modern-runtime-slice-i.md`; the coherent Slice J campaign
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is pinned in `docs/plans/2026-07-25-modern-runtime-slice-j.md`. The exact G4 visual rollback
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executes from `docs/plans/2026-07-25-modern-runtime-slice-j.md`. The exact G4 visual rollback
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is `git revert ef1d263337997bb030eadb7b8e71d73dc659907a`; do not revert G3 or
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is `git revert ef1d263337997bb030eadb7b8e71d73dc659907a`; do not revert G3 or
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the portal-warmup corrections. Evidence:
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the portal-warmup corrections. Evidence:
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`docs/research/2026-07-25-slice-h-closeout.md` and
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`docs/research/2026-07-25-slice-h-closeout.md` and
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@ -207,7 +208,8 @@ the portal-warmup corrections. Evidence:
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`docs/research/2026-07-25-slice-i3-prepared-collision-package.md` and
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`docs/research/2026-07-25-slice-i3-prepared-collision-package.md` and
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`docs/research/2026-07-25-slice-i4-flat-bsp-differential.md` and
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`docs/research/2026-07-25-slice-i4-flat-bsp-differential.md` and
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`docs/research/2026-07-25-slice-i5-dual-collision-shadow.md` and
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`docs/research/2026-07-25-slice-i5-dual-collision-shadow.md` and
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`docs/research/2026-07-25-slice-i6-flat-production-cutover.md`.
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`docs/research/2026-07-25-slice-i6-flat-production-cutover.md` and
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`docs/research/2026-07-25-slice-i7-closeout.md`.
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**Structural prerequisite before new M4 subsystem work:** all eight
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**Structural prerequisite before new M4 subsystem work:** all eight
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behavior-preserving `GameWindow` decomposition slices and the automated
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behavior-preserving `GameWindow` decomposition slices and the automated
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@ -228,7 +230,7 @@ uncapped Release presentation is smooth, while physics, collision, and wire
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truth remain correct.
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truth remain correct.
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See `docs/plans/2026-07-22-gamewindow-slice-8-composition-lifecycle.md` and
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See `docs/plans/2026-07-22-gamewindow-slice-8-composition-lifecycle.md` and
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`docs/architecture/code-structure.md`. **Carried:** #153, #116, remaining
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`docs/architecture/code-structure.md`. **Carried:** #153, #116, remaining
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R6 ownership cleanup, TS-50/TS-51/TS-53, Modern Runtime Slice I+, and #225's
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R6 ownership cleanup, TS-50/TS-51/TS-53, Modern Runtime Slice J+, and #225's
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lifestone/particle alpha visual gate.
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lifestone/particle alpha visual gate.
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Start structural work at `memory/project_gamewindow_decomposition.md` and
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Start structural work at `memory/project_gamewindow_decomposition.md` and
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30
CLAUDE.md
30
CLAUDE.md
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@ -114,7 +114,7 @@ user-gated. Deterministic world-lifecycle automation protects fresh login,
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outdoor/world-edge/dungeon travel, same-location revisit, exact graceful
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outdoor/world-edge/dungeon travel, same-location revisit, exact graceful
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disconnect, and uncapped fresh-process reconnect with JSON/PNG artifacts.
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disconnect, and uncapped fresh-process reconnect with JSON/PNG artifacts.
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Release builds; the current performance-program checkpoint passes
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Release builds; the current performance-program checkpoint passes
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3,826 App tests / 3 skips and 8,335 complete-solution tests / 5 skips.
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3,836 App tests / 3 skips and 8,413 complete-solution tests / 5 skips.
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**M4 feature work order (paused while the authorized performance program
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**M4 feature work order (paused while the authorized performance program
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executes):** the six-slice pre-M4 world-interaction completion
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executes):** the six-slice pre-M4 world-interaction completion
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@ -179,23 +179,24 @@ gates pass. The lifecycle/reconnect and nine-stop routes sampled 14,064 exact
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queries with zero mismatch, fault, or artifact; graph/flat cell residency
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queries with zero mismatch, fault, or artifact; graph/flat cell residency
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matched at every stable checkpoint and teardown converged. Release build and
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matched at every stable checkpoint and teardown converged. Release build and
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8,396 solution tests / 5 skips pass.
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8,396 solution tests / 5 skips pass.
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Slice I6 is committed at `068a0651`: gameplay collision is flat-authoritative
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Slice I is complete. I6 made gameplay collision flat-authoritative at
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and the parsed graph is only a sampled referee. The strict dense-Arwic gate
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`068a0651`; its strict dense-Arwic gate matched 46,309/46,309 queries and the
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matched 46,309/46,309 queries, and the exact physical nine-stop lifecycle soak
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physical nine-stop soak converged. After user collision acceptance, I7 removed
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passed with all publication, retirement, upload, warmup, and class backlogs
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every production parsed collision graph at `82f8d4f8`. Release build and 8,413
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converged. Parsed-graph deletion remains gated on the user's final
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tests / 5 skips pass; both exact-binary connected routes report `0/0/0` parsed
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collision/visual acceptance. The cutover rollback is
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graph residency at every stable checkpoint with graceful teardown. The
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`git revert 068a06518dd710ca5e7f166754cbb7789ca1ed0f`.
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cutover rollback is
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`git revert 068a06518dd710ca5e7f166754cbb7789ca1ed0f`; graph-removal rollback
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is `git revert 82f8d4f82e24ad85042ac3e25c4f6464bebce758`.
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Slice J0 is complete at `b632672e`: `AcDream.Runtime` now provides the enforced
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Slice J0 is complete at `b632672e`: `AcDream.Runtime` now provides the enforced
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presentation-independent assembly boundary without moving gameplay behavior.
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presentation-independent assembly boundary without moving gameplay behavior.
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Four dependency guards, the Release build, and 8,406 tests / 5 skips pass. J1
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Four dependency guards pass. J1 is active. J0's rollback is
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waits behind the I6/I7 user gate. Its rollback is
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`git revert b632672e5ccabfb44c551e08f1c411ab2669c44a`.
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`git revert b632672e5ccabfb44c551e08f1c411ab2669c44a`.
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Slice H's retained UI/frame, bounded-light, and pooled/borrowed/direct network
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Slice H's retained UI/frame, bounded-light, and pooled/borrowed/direct network
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work is complete; the exact seven-checkpoint connected lifecycle/reconnect gate
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work is complete; the exact seven-checkpoint connected lifecycle/reconnect gate
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passes. Slice I7 closeout is active from
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passes. Slice I is closed in
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`docs/plans/2026-07-25-modern-runtime-slice-i.md`; the coherent Slice J campaign
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`docs/plans/2026-07-25-modern-runtime-slice-i.md`; the coherent Slice J campaign
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is pinned in `docs/plans/2026-07-25-modern-runtime-slice-j.md`. The exact G4 visual rollback
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executes from `docs/plans/2026-07-25-modern-runtime-slice-j.md`. The exact G4 visual rollback
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is `git revert ef1d263337997bb030eadb7b8e71d73dc659907a`; do not revert G3 or
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is `git revert ef1d263337997bb030eadb7b8e71d73dc659907a`; do not revert G3 or
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the portal-warmup corrections. Evidence:
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the portal-warmup corrections. Evidence:
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`docs/research/2026-07-25-slice-h-closeout.md` and
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`docs/research/2026-07-25-slice-h-closeout.md` and
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@ -205,7 +206,8 @@ the portal-warmup corrections. Evidence:
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`docs/research/2026-07-25-slice-i3-prepared-collision-package.md` and
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`docs/research/2026-07-25-slice-i3-prepared-collision-package.md` and
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`docs/research/2026-07-25-slice-i4-flat-bsp-differential.md` and
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`docs/research/2026-07-25-slice-i4-flat-bsp-differential.md` and
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`docs/research/2026-07-25-slice-i5-dual-collision-shadow.md` and
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`docs/research/2026-07-25-slice-i5-dual-collision-shadow.md` and
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`docs/research/2026-07-25-slice-i6-flat-production-cutover.md`.
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`docs/research/2026-07-25-slice-i6-flat-production-cutover.md` and
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`docs/research/2026-07-25-slice-i7-closeout.md`.
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**Structural prerequisite before new M4 subsystem work:** all eight
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**Structural prerequisite before new M4 subsystem work:** all eight
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behavior-preserving `GameWindow` decomposition slices and the automated
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behavior-preserving `GameWindow` decomposition slices and the automated
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@ -226,7 +228,7 @@ uncapped Release presentation is smooth, while physics, collision, and wire
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truth remain correct.
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truth remain correct.
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See `docs/plans/2026-07-22-gamewindow-slice-8-composition-lifecycle.md` and
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See `docs/plans/2026-07-22-gamewindow-slice-8-composition-lifecycle.md` and
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`docs/architecture/code-structure.md`. **Carried:** #153, #116, remaining
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`docs/architecture/code-structure.md`. **Carried:** #153, #116, remaining
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R6 ownership cleanup, TS-50/TS-51/TS-53, Modern Runtime Slice I+, and #225's
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R6 ownership cleanup, TS-50/TS-51/TS-53, Modern Runtime Slice J+, and #225's
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lifestone/particle alpha visual gate.
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lifestone/particle alpha visual gate.
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Start structural work at `memory/project_gamewindow_decomposition.md` and
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Start structural work at `memory/project_gamewindow_decomposition.md` and
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@ -59,6 +59,12 @@ What does NOT go here:
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[`plans/2026-07-24-modern-runtime-slices-f-g-render-scene.md`](plans/2026-07-24-modern-runtime-slices-f-g-render-scene.md).
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[`plans/2026-07-24-modern-runtime-slices-f-g-render-scene.md`](plans/2026-07-24-modern-runtime-slices-f-g-render-scene.md).
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Evidence:
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Evidence:
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[`research/2026-07-24-slice-e-cost-budgeted-streaming-report.md`](research/2026-07-24-slice-e-cost-budgeted-streaming-report.md).
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[`research/2026-07-24-slice-e-cost-budgeted-streaming-report.md`](research/2026-07-24-slice-e-cost-budgeted-streaming-report.md).
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- **Modern Runtime execution:** Slices F–I are complete. Slice I removed
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production parsed collision graphs after exact flat differential and user
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collision acceptance; 8,413 Release tests / 5 skips and both exact-binary
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connected routes pass with `0/0/0` graph residency. J0's enforced
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presentation-independent project boundary is live and J1 is active from
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[`plans/2026-07-25-modern-runtime-slice-j.md`](plans/2026-07-25-modern-runtime-slice-j.md).
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The [documentation map](README.md) defines how this tactical ledger relates to
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The [documentation map](README.md) defines how this tactical ledger relates to
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the milestone, roadmap, architecture, divergence register, research, and
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the milestone, roadmap, architecture, divergence register, research, and
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@ -175,7 +175,7 @@ src/
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TransitionTypes.cs -> SpherePath / CollisionInfo / transition helpers (active in L.2)
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TransitionTypes.cs -> SpherePath / CollisionInfo / transition helpers (active in L.2)
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FlatCollisionAssets.cs -> immutable array/index collision schema (Slice I2)
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FlatCollisionAssets.cs -> immutable array/index collision schema (Slice I2)
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FlatCollisionAssetBuilder.cs -> deterministic DAT graph preparation (Slice I2/I3)
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FlatCollisionAssetBuilder.cs -> deterministic DAT graph preparation (Slice I2/I3)
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PhysicsDataCache.cs -> GfxObj / Setup / CellStruct collision data (done, active)
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PhysicsDataCache.cs -> flat prepared GfxObj / Setup / CellStruct / EnvCell collision owner
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ShadowObjectRegistry.cs -> broadphase for nearby physics objects (active)
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ShadowObjectRegistry.cs -> broadphase for nearby physics objects (active)
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PhysicsEngine.cs -> ResolveWithTransition active player path
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PhysicsEngine.cs -> ResolveWithTransition active player path
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ProjectilePhysicsStepper.cs -> pure retail projectile integration + sweep
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ProjectilePhysicsStepper.cs -> pure retail projectile integration + sweep
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@ -204,7 +204,7 @@ src/
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Messages/ -> done (CreateObject, MoveToState, etc.)
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Messages/ -> done (CreateObject, MoveToState, etc.)
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AcDream.Runtime/ presentation-independent client kernel boundary
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AcDream.Runtime/ presentation-independent client kernel boundary
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RuntimeAssemblyMarker.cs -> J0 dependency boundary; owner moves start after I6/I7
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RuntimeAssemblyMarker.cs -> J0 dependency boundary; J1 contracts active
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-> may reference Core, Core.Net, Content, and Plugin.Abstractions only
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-> may reference Core, Core.Net, Content, and Plugin.Abstractions only
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-> must never reference App, UI, Silk.NET, OpenAL, Arch, or ImGui
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-> must never reference App, UI, Silk.NET, OpenAL, Arch, or ImGui
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@ -406,7 +406,10 @@ What exists and is active:
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- `TransitionTypes` carries `SpherePath`, `CollisionInfo`, `ObjectInfo`,
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- `TransitionTypes` carries `SpherePath`, `CollisionInfo`, `ObjectInfo`,
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transition validation, step-up/down, contact-plane handling, and partial
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transition validation, step-up/down, contact-plane handling, and partial
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slide behavior.
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slide behavior.
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- `PhysicsDataCache` loads GfxObj, Setup, and CellStruct physics data from DATs.
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- `PhysicsDataCache` owns immutable flat GfxObj, Setup, CellStruct, and EnvCell
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collision assets loaded from the validated prepared package. Production
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retains no parsed DAT collision graph; graph construction is restricted to
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bake/equivalence tools and explicit test oracles.
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- `ShadowObjectRegistry` gives movement a broadphase over nearby objects and
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- `ShadowObjectRegistry` gives movement a broadphase over nearby objects and
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buildings.
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buildings.
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- `TerrainSurface` uses triangle-aware terrain contact; older "bilinear terrain
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- `TerrainSurface` uses triangle-aware terrain contact; older "bilinear terrain
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@ -140,8 +140,8 @@ strict little-endian codec and `IPreparedCollisionSource`.
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`PakPreparedAssetSource` implements the render and collision interfaces over
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`PakPreparedAssetSource` implements the render and collision interfaces over
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one mmap; it does not create a second DAT reader or mapping. CellStruct
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one mmap; it does not create a second DAT reader or mapping. CellStruct
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payloads alias only after exact serialized-byte comparison, while each
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payloads alias only after exact serialized-byte comparison, while each
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EnvCell topology remains independently keyed. Production traversal is still
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EnvCell topology remains independently keyed. Production traversal remained
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the parsed graph oracle until Slice I6. Full-catalog evidence:
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on the parsed graph oracle until the later Slice-I cutover. Full-catalog evidence:
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`docs/research/2026-07-25-slice-i3-prepared-collision-package.md`.
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`docs/research/2026-07-25-slice-i3-prepared-collision-package.md`.
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**Slice I5 dual-publication seam (2026-07-25).** Near-tier
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**Slice I5 dual-publication seam (2026-07-25).** Near-tier
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@ -155,6 +155,19 @@ fault. This is still one `DatCollection` and one prepared-package mmap, not a
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second reader or a WorldBuilder runtime dependency. Evidence:
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second reader or a WorldBuilder runtime dependency. Evidence:
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`docs/research/2026-07-25-slice-i5-dual-collision-shadow.md`.
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`docs/research/2026-07-25-slice-i5-dual-collision-shadow.md`.
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**Slice I6/I7 flat-authoritative closeout (2026-07-25).** Production
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`PhysicsDataCache` now publishes only immutable flat GfxObj, Setup,
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CellStruct, and EnvCell-topology records from the validated package. Stable
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world state strips temporary `PhysicsDatBundle` source material, and near
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landblock builds discard raw Environment/GfxObj collision graphs once the
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flat closure exists. Parsed graph constructors remain explicit
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test/bake/equivalence oracles only; gameplay has no graph fallback or referee.
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Both exact-binary connected routes report `0/0/0` retained parsed collision
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graphs at every stable checkpoint while flat residency remains populated.
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This remains one `DatCollection`, one preparation algorithm, and one package
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mmap. Evidence:
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`docs/research/2026-07-25-slice-i7-closeout.md`.
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**Retail VFX hook compatibility seam (2026-07-14).** Chorizite.DatReaderWriter
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**Retail VFX hook compatibility seam (2026-07-14).** Chorizite.DatReaderWriter
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2.1.7 models `CreateBlockingParticleHook` as the common hook header only, while
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2.1.7 models `CreateBlockingParticleHook` as the common hook header only, while
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retail inherits the complete `CreateParticleHook` payload. The narrow readers in
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retail inherits the complete `CreateParticleHook` payload. The narrow readers in
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@ -1666,20 +1666,22 @@ port in any phase — no separate listing here.
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> ownership. Lifecycle/reconnect plus the nine-stop route sampled 14,064
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> ownership. Lifecycle/reconnect plus the nine-stop route sampled 14,064
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> queries with exact state/float-bit equality, zero mismatch/fault/artifact,
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> queries with exact state/float-bit equality, zero mismatch/fault/artifact,
|
||||||
> equal graph/flat cell residency, and graceful teardown. Release build and
|
> equal graph/flat cell residency, and graceful teardown. Release build and
|
||||||
> 8,396 solution tests / 5 skips pass. I6 production cutover is committed:
|
> 8,396 solution tests / 5 skips pass. I6 made gameplay flat-authoritative:
|
||||||
> gameplay is flat-authoritative, dense Arwic matched 46,309/46,309 referee
|
> dense Arwic matched 46,309/46,309 referee queries and the physical nine-stop
|
||||||
> queries, and the physical nine-stop soak converged. Parsed-graph deletion
|
> soak converged. Following user collision acceptance, `82f8d4f8` removed
|
||||||
> waits on the user's collision/visual acceptance. J0 established the
|
> every production parsed collision graph. I7 passes 8,413 Release tests / 5
|
||||||
> presentation-independent Runtime boundary with four enforced dependency
|
> skips plus both exact-binary connected routes; every stable checkpoint
|
||||||
> guards; Release build and 8,406 tests / 5 skips pass.
|
> reports `0/0/0` graph residency while flat assets remain populated. J0
|
||||||
|
> established the presentation-independent Runtime boundary with four enforced
|
||||||
|
> dependency guards; J1 is now active.
|
||||||
> The historical exact cutover
|
> The historical exact cutover
|
||||||
> rollback remains
|
> rollback remains
|
||||||
> `git revert ef1d263337997bb030eadb7b8e71d73dc659907a`. Slice H is complete:
|
> `git revert ef1d263337997bb030eadb7b8e71d73dc659907a`. Slice H is complete:
|
||||||
> retained UI/frame work, exact bounded light selection, and
|
> retained UI/frame work, exact bounded light selection, and
|
||||||
> pooled/borrowed/direct network I/O pass 8,292 Release tests / 5 skips and the
|
> pooled/borrowed/direct network I/O pass 8,292 Release tests / 5 skips and the
|
||||||
> connected lifecycle/reconnect gate. Slice I7 closeout remains active from
|
> connected lifecycle/reconnect gate. Slice I is closed in
|
||||||
> [its detailed plan](2026-07-25-modern-runtime-slice-i.md); Slice J is pinned
|
> [its detailed plan](2026-07-25-modern-runtime-slice-i.md); Slice J1 executes
|
||||||
> in [its lifetime-group plan](2026-07-25-modern-runtime-slice-j.md).
|
> from [its lifetime-group plan](2026-07-25-modern-runtime-slice-j.md).
|
||||||
|
|
||||||
**Spec:** `docs/superpowers/specs/2026-07-05-modern-pipeline-design.md` (the
|
**Spec:** `docs/superpowers/specs/2026-07-05-modern-pipeline-design.md` (the
|
||||||
umbrella design — read it first). **Goal:** smoothness first (no frame over
|
umbrella design — read it first). **Goal:** smoothness first (no frame over
|
||||||
|
|
@ -1703,11 +1705,11 @@ hitch and follows.
|
||||||
| MP1a | `AcDream.Content` extraction (GL-free MeshExtractor + boundary records out of App) | ✅ SHIPPED 2026-07-05 — user-gated (renders identical, zero tripwires, perf-neutral); 8 commits `651d041e`..`b0758d77` |
|
| MP1a | `AcDream.Content` extraction (GL-free MeshExtractor + boundary records out of App) | ✅ SHIPPED 2026-07-05 — user-gated (renders identical, zero tripwires, perf-neutral); 8 commits `651d041e`..`b0758d77` |
|
||||||
| MP1b | Pak format + `acdream-bake` CLI + mmap `PakReader` + equivalence/full-scale gate | ✅ **SHIPPED 2026-07-24** — 729,888 EnvCell keys → 17,117 unique geometries + 712,771 aliases (42.6×), 751,141 total keys / 38,370 physical blobs, zero failures, 28,192.4 MiB, 81.4 s validated atomic publish; full-DAT gate also corrected a real collision in WB's legacy geometry hash. [Report](../research/2026-07-24-slice-b-full-bake-report.md) |
|
| MP1b | Pak format + `acdream-bake` CLI + mmap `PakReader` + equivalence/full-scale gate | ✅ **SHIPPED 2026-07-24** — 729,888 EnvCell keys → 17,117 unique geometries + 712,771 aliases (42.6×), 751,141 total keys / 38,370 physical blobs, zero failures, 28,192.4 MiB, 81.4 s validated atomic publish; full-DAT gate also corrected a real collision in WB's legacy geometry hash. [Report](../research/2026-07-24-slice-b-full-bake-report.md) |
|
||||||
| **MP-Alloc (safe batch)** | Reuse per-frame buffers: anim pose, particle draw-list, interior partition, animatedIds/drawableCells sets | ✅ SHIPPED + USER-GATED 2026-07-05 — dense-town frame-time spikes 20–87ms → 6–10ms, alloc spikes (30–75MB single-frame) eliminated, gen2 GC 5–11/window → ~0; user confirms FPS steady. 4 commits `b8c05e2b`..`91afea24` |
|
| **MP-Alloc (safe batch)** | Reuse per-frame buffers: anim pose, particle draw-list, interior partition, animatedIds/drawableCells sets | ✅ SHIPPED + USER-GATED 2026-07-05 — dense-town frame-time spikes 20–87ms → 6–10ms, alloc spikes (30–75MB single-frame) eliminated, gen2 GC 5–11/window → ~0; user confirms FPS steady. 4 commits `b8c05e2b`..`91afea24` |
|
||||||
| MP-Alloc (hard sites) | EnvCell settled-camera rebuild gate + physics `Transition` reuse | 🟡 Physics cutover SHIPPED 2026-07-25 — retail-shaped reset-complete transition/query scratch is bit-identical and 0 B/resolve across five profiles; immutable flat collision storage, deterministic package, zero-allocation traversal, strict dual publication, and flat-authoritative production traversal are shipped. Parsed-graph deletion awaits the user collision/visual gate. |
|
| MP-Alloc (hard sites) | EnvCell settled-camera rebuild gate + physics `Transition` reuse | ✅ SHIPPED 2026-07-25 — retail-shaped reset-complete transition/query scratch is bit-identical and 0 B/resolve across five profiles; immutable flat collision storage, deterministic package, zero-allocation traversal, strict publication, flat-authoritative production traversal, and parsed-graph removal pass automated and connected acceptance. |
|
||||||
| MP1c | Streaming cutover to pak + hitch gate | ✅ **SHIPPED 2026-07-24** — typed package-only production source, explicit Setup probes, non-allocating Portal-first lookup, exact translucency metadata, and ordered teardown; capped/uncapped/dense physical routes + user visual gate pass. Uncapped CPU p99 7.825→6.496 ms, GPU p99 3.406→2.706 ms, portal frame max 202.9→39.9 MiB, process allocation −41.8%, zero invalid Setup probes. [Report](../research/2026-07-24-slice-c-prepared-asset-cutover-report.md) |
|
| MP1c | Streaming cutover to pak + hitch gate | ✅ **SHIPPED 2026-07-24** — typed package-only production source, explicit Setup probes, non-allocating Portal-first lookup, exact translucency metadata, and ordered teardown; capped/uncapped/dense physical routes + user visual gate pass. Uncapped CPU p99 7.825→6.496 ms, GPU p99 3.406→2.706 ms, portal frame max 202.9→39.9 MiB, process allocation −41.8%, zero invalid Setup probes. [Report](../research/2026-07-24-slice-c-prepared-asset-cutover-report.md) |
|
||||||
| MP2 | Retail particle distance/cell-view degradation: DAT-authored range, exact infinite/finite off-view update branches, emitter-first render scan, user-requested 2× default range | ✅ SHIPPED 2026-07-17 — Aerlinthe hotspot `0x32000223` resolves to retail 64m and defaults to 128m; landscape/entity streaming distance unchanged |
|
| MP2 | Retail particle distance/cell-view degradation: DAT-authored range, exact infinite/finite off-view update branches, emitter-first render scan, user-requested 2× default range | ✅ SHIPPED 2026-07-17 — Aerlinthe hotspot `0x32000223` resolves to retail 64m and defaults to 128m; landscape/entity streaming distance unchanged |
|
||||||
| MP3 | Arch ECS render world + delta submission (the 300-FPS lever) | ⚪ — note: does NOT fix the steady-state GC churn (that's MP-Alloc); MP3 is the draw-submission throughput lever |
|
| MP3 | Arch ECS render world + delta submission (the 300-FPS lever) | ⚪ — note: does NOT fix the steady-state GC churn (that's MP-Alloc); MP3 is the draw-submission throughput lever |
|
||||||
| MP4 | Zero-alloc frame loop + flat physics data (residual, post-MP-Alloc) | 🟡 ACCEPTANCE — Slices I1–I6 shipped through flat-authoritative production traversal; dense-Arwic and physical nine-stop gates pass. User collision/visual acceptance gates parsed-graph deletion and I7 closeout. |
|
| MP4 | Zero-alloc frame loop + flat physics data (residual, post-MP-Alloc) | ✅ **SHIPPED 2026-07-25** — Slice I complete: 8,413 Release tests / 5 skips, 0 B/resolve across five profiles, zero retained parsed collision graphs, exact-binary lifecycle/reconnect and nine-stop routes pass, and user collision acceptance is recorded. |
|
||||||
| MP5 | Job-system parallelism | ⚪ stretch, evidence-gated |
|
| MP5 | Job-system parallelism | ⚪ stretch, evidence-gated |
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
|
||||||
|
|
@ -141,16 +141,17 @@ queries with zero mismatch, fault, or artifact; graph/flat cell residency
|
||||||
matched at every stable checkpoint and teardown converged. Release build and
|
matched at every stable checkpoint and teardown converged. Release build and
|
||||||
8,396 solution tests / 5 skips pass. Slice H is complete: retained UI/frame
|
8,396 solution tests / 5 skips pass. Slice H is complete: retained UI/frame
|
||||||
work, exact bounded light selection, and pooled/borrowed/direct network I/O
|
work, exact bounded light selection, and pooled/borrowed/direct network I/O
|
||||||
pass. Slice I6 is committed: gameplay is flat-authoritative, its dense-Arwic
|
pass. Slice I6 made gameplay flat-authoritative; its dense-Arwic referee gate
|
||||||
referee gate matched 46,309/46,309 queries, and the physical nine-stop soak
|
matched 46,309/46,309 queries and the physical nine-stop soak converged.
|
||||||
converged without publication, retirement, upload, or warmup backlog. Parsed
|
Following user collision acceptance, `82f8d4f8` removed every production
|
||||||
graph deletion remains gated on the user's collision/visual acceptance. Slice
|
parsed collision graph. Slice I7 passes 8,413 Release tests / 5 skips and both
|
||||||
J0 established and enforced the presentation-independent `AcDream.Runtime`
|
exact-binary connected lifecycle/reconnect and nine-stop routes; parsed graph
|
||||||
boundary without moving behavior; Release build and 8,406 tests / 5 skips
|
residency is `0/0/0` at every stable checkpoint and teardown converges. Slice I
|
||||||
pass. Slice I7 closeout is active under
|
is complete. Slice J0 established and enforced the presentation-independent
|
||||||
[`2026-07-25-modern-runtime-slice-i.md`](2026-07-25-modern-runtime-slice-i.md).
|
`AcDream.Runtime` boundary without moving behavior; J1 is active under
|
||||||
The coherent Slice J campaign is pinned in
|
|
||||||
[`2026-07-25-modern-runtime-slice-j.md`](2026-07-25-modern-runtime-slice-j.md).
|
[`2026-07-25-modern-runtime-slice-j.md`](2026-07-25-modern-runtime-slice-j.md).
|
||||||
|
Slice-I closeout evidence is
|
||||||
|
[`../research/2026-07-25-slice-i7-closeout.md`](../research/2026-07-25-slice-i7-closeout.md).
|
||||||
The historical exact G4 visual rollback remains
|
The historical exact G4 visual rollback remains
|
||||||
`git revert ef1d263337997bb030eadb7b8e71d73dc659907a`.
|
`git revert ef1d263337997bb030eadb7b8e71d73dc659907a`.
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -2,11 +2,11 @@
|
||||||
|
|
||||||
**Date:** 2026-07-24
|
**Date:** 2026-07-24
|
||||||
|
|
||||||
**Status:** Slices A–H are complete. Slice I6's flat-authoritative production
|
**Status:** Slices A–I are complete. Flat-authoritative collision, zero-
|
||||||
cutover is committed and awaits the final user collision/visual gate before
|
allocation resolve scratch, parsed-graph removal, connected correctness/
|
||||||
parsed-graph deletion. Slices F–L were explicitly approved 2026-07-24. Slice
|
lifetime acceptance, and Slice-I closeout landed 2026-07-25. Slices F–L were
|
||||||
J0's dependency-boundary preparation is complete without moving gameplay
|
explicitly approved 2026-07-24. Slice J0's dependency-boundary preparation is
|
||||||
owners. J1 remains behind the I6/I7 user collision/visual closeout.
|
complete without moving gameplay owners; J1 is the active execution point.
|
||||||
|
|
||||||
**Scope:** Reconcile and sequence the existing Modern Pipeline (`MP`) and
|
**Scope:** Reconcile and sequence the existing Modern Pipeline (`MP`) and
|
||||||
Linux/headless (`LH`) tracks using the 2026-07-24 connected performance audit.
|
Linux/headless (`LH`) tracks using the 2026-07-24 connected performance audit.
|
||||||
|
|
@ -1240,8 +1240,12 @@ validated immutable flat collision records: synthetic and installed-DAT
|
||||||
source identity, exact float bits, deterministic pre-order, and corruption
|
source identity, exact float bits, deterministic pre-order, and corruption
|
||||||
tripwires pass without changing production traversal. I3 now packages all
|
tripwires pass without changing production traversal. I3 now packages all
|
||||||
flat collision/topology records through a shared typed mmap source: two
|
flat collision/topology records through a shared typed mmap source: two
|
||||||
complete 2,232,170-key bakes are byte-identical with zero failures. I4 flat
|
complete 2,232,170-key bakes are byte-identical with zero failures. I4–I6 then
|
||||||
traversal shadow implementation is the current execution point.
|
proved exact flat traversal, strict dual publication, and flat-authoritative
|
||||||
|
gameplay before removing every production parsed collision graph. Slice I7
|
||||||
|
passes 8,413 Release tests / 5 skips plus both exact-binary connected routes;
|
||||||
|
every stable checkpoint reports zero retained parsed collision graphs. J1 is
|
||||||
|
now the current execution point.
|
||||||
Evidence:
|
Evidence:
|
||||||
[`../research/2026-07-25-slice-g5-production-profile.md`](../research/2026-07-25-slice-g5-production-profile.md)
|
[`../research/2026-07-25-slice-g5-production-profile.md`](../research/2026-07-25-slice-g5-production-profile.md)
|
||||||
and
|
and
|
||||||
|
|
@ -1251,6 +1255,8 @@ and
|
||||||
and
|
and
|
||||||
[`../research/2026-07-25-slice-i3-prepared-collision-package.md`](../research/2026-07-25-slice-i3-prepared-collision-package.md)
|
[`../research/2026-07-25-slice-i3-prepared-collision-package.md`](../research/2026-07-25-slice-i3-prepared-collision-package.md)
|
||||||
and
|
and
|
||||||
|
[`../research/2026-07-25-slice-i7-closeout.md`](../research/2026-07-25-slice-i7-closeout.md)
|
||||||
|
and
|
||||||
[`2026-07-25-modern-runtime-slice-i.md`](2026-07-25-modern-runtime-slice-i.md).
|
[`2026-07-25-modern-runtime-slice-i.md`](2026-07-25-modern-runtime-slice-i.md).
|
||||||
|
|
||||||
The intended order is therefore:
|
The intended order is therefore:
|
||||||
|
|
@ -1264,8 +1270,8 @@ honest metrics + committed baselines (A — exit criteria block C)
|
||||||
-> incremental render scene (F)
|
-> incremental render scene (F)
|
||||||
-> delta GPU submission (G)
|
-> delta GPU submission (G)
|
||||||
-> residual frame cleanup (H-a, H-b, H-c)
|
-> residual frame cleanup (H-a, H-b, H-c)
|
||||||
-> flat collision assets (I — CURRENT at I4)
|
-> flat collision assets (I — COMPLETE)
|
||||||
-> presentation-independent runtime (J — §0.3 authorization)
|
-> presentation-independent runtime (J — CURRENT at J1)
|
||||||
-> Linux/headless/multi-session (K)
|
-> Linux/headless/multi-session (K)
|
||||||
-> evidence-gated GPU jobs (L)
|
-> evidence-gated GPU jobs (L)
|
||||||
```
|
```
|
||||||
|
|
|
||||||
|
|
@ -1,10 +1,10 @@
|
||||||
# Modern runtime Slice I — flat collision assets and zero-allocation physics
|
# Modern runtime Slice I — flat collision assets and zero-allocation physics
|
||||||
|
|
||||||
**Status:** I0-I5 COMPLETE - retail oracle, zero-allocation transition
|
**Status:** I0–I7 COMPLETE — retail oracle, zero-allocation transition
|
||||||
scratch, deterministic immutable collision records, complete prepared
|
scratch, deterministic immutable collision records, complete prepared
|
||||||
package, exact flat traversal, dual publication, and connected shadow gate;
|
package, exact flat traversal, dual publication, flat-authoritative production
|
||||||
I6 production cutover, strict connected gate, and physical nine-stop soak
|
cutover, parsed-graph removal, connected correctness/lifetime acceptance, and
|
||||||
complete; user collision/visual acceptance active before graph deletion
|
documentation closeout
|
||||||
**Parent:** `2026-07-24-modern-runtime-architecture.md`, Slice I
|
**Parent:** `2026-07-24-modern-runtime-architecture.md`, Slice I
|
||||||
**Purpose:** remove parsed DAT object graphs and steady collision allocations
|
**Purpose:** remove parsed DAT object graphs and steady collision allocations
|
||||||
without changing one retail collision decision, float, comparison, or traversal
|
without changing one retail collision decision, float, comparison, or traversal
|
||||||
|
|
@ -290,7 +290,20 @@ no automation oracle) sustained roughly 190–200 FPS with stable CPU p50
|
||||||
~5.0 ms / p95 ~5.9–7.3 ms and GPU p95 ~2.1 ms. Evidence:
|
~5.0 ms / p95 ~5.9–7.3 ms and GPU p95 ~2.1 ms. Evidence:
|
||||||
[`../research/2026-07-25-slice-i6-flat-production-cutover.md`](../research/2026-07-25-slice-i6-flat-production-cutover.md).
|
[`../research/2026-07-25-slice-i6-flat-production-cutover.md`](../research/2026-07-25-slice-i6-flat-production-cutover.md).
|
||||||
|
|
||||||
Parsed-graph removal remains gated on the user correctness/visual pass.
|
The user accepted the connected collision gate on 2026-07-25. Production
|
||||||
|
parsed-graph removal then landed at
|
||||||
|
`82f8d4f82e24ad85042ac3e25c4f6464bebce758`. The production
|
||||||
|
`PhysicsDataCache`, stable `GpuWorldState`, near-build payloads, and live
|
||||||
|
publication path now retain only immutable flat assets. Graph construction
|
||||||
|
survives solely in explicit tests, bake/equivalence tools, and source-oracle
|
||||||
|
constructors. The exact rollback for graph removal is:
|
||||||
|
|
||||||
|
```text
|
||||||
|
git revert 82f8d4f82e24ad85042ac3e25c4f6464bebce758
|
||||||
|
```
|
||||||
|
|
||||||
|
Do not revert I3–I6 unless evidence implicates the prepared package or
|
||||||
|
flat-authoritative traversal itself.
|
||||||
|
|
||||||
### I7 — allocation, soak, and documentation closeout
|
### I7 — allocation, soak, and documentation closeout
|
||||||
|
|
||||||
|
|
@ -314,6 +327,22 @@ Final gate:
|
||||||
- connected portal/reconnect/interaction routes pass;
|
- connected portal/reconnect/interaction routes pass;
|
||||||
- exact cutover rollback recorded before user verification.
|
- exact cutover rollback recorded before user verification.
|
||||||
|
|
||||||
|
**Completed 2026-07-25.** Release build and the complete solution pass
|
||||||
|
8,413 tests / 5 skips. The focused collision/door/doorway/cellar/ramp/jump/
|
||||||
|
projectile/allocation gate passes 154 Core tests plus 47 App camera/projectile
|
||||||
|
tests; player, grounded publication, remote, projectile, and camera resolves
|
||||||
|
remain 0 B/resolve.
|
||||||
|
|
||||||
|
The exact-binary connected lifecycle/reconnect route and canonical nine-stop
|
||||||
|
R6 soak both pass with graceful exits. Every stable checkpoint reports
|
||||||
|
`0/0/0` retained parsed GfxObj/Setup/cell graphs while flat GfxObj/Setup/cell
|
||||||
|
residency remains populated. Movement, jump, combat, projectile, portal,
|
||||||
|
dungeon, revisit, reconnect, publication, retirement, and teardown checks
|
||||||
|
pass. The user accepted collision behavior over RDP. Absolute post-removal
|
||||||
|
GPU/frame-time and ordinary-process memory comparison remains a physical-
|
||||||
|
display measurement, not a Slice-I correctness blocker. Evidence:
|
||||||
|
[`../research/2026-07-25-slice-i7-closeout.md`](../research/2026-07-25-slice-i7-closeout.md).
|
||||||
|
|
||||||
## 4. Commit order
|
## 4. Commit order
|
||||||
|
|
||||||
Each unit is independently buildable and reversible:
|
Each unit is independently buildable and reversible:
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
# Modern runtime Slice J — presentation-independent runtime
|
# Modern runtime Slice J — presentation-independent runtime
|
||||||
|
|
||||||
**Status:** J0 COMPLETE — lifetime plan, project boundary, and dependency
|
**Status:** J0 COMPLETE — lifetime plan, project boundary, and dependency
|
||||||
guards; J1 waits for the Slice I6/I7 user collision/visual closeout
|
guards; Slice I is closed and J1 is ACTIVE
|
||||||
**Parent:** `2026-07-24-modern-runtime-architecture.md`, Slice J
|
**Parent:** `2026-07-24-modern-runtime-architecture.md`, Slice J
|
||||||
**Authorization:** the user approved Slices F–L, including the otherwise-frozen
|
**Authorization:** the user approved Slices F–L, including the otherwise-frozen
|
||||||
Slice J gameplay-owner moves, on 2026-07-24
|
Slice J gameplay-owner moves, on 2026-07-24
|
||||||
|
|
@ -36,9 +36,10 @@ deletes the replaced App production path before the next group moves.
|
||||||
9. A headless construction path is proved after every coherent move. “No
|
9. A headless construction path is proved after every coherent move. “No
|
||||||
window” means no App, Silk, OpenAL, retained UI, particle, or render assembly
|
window” means no App, Silk, OpenAL, retained UI, particle, or render assembly
|
||||||
is loaded—not a hidden graphical process.
|
is loaded—not a hidden graphical process.
|
||||||
10. The user collision/visual gate for Slice I6 still controls parsed-graph
|
10. Slice I is closed: production collision is flat-authoritative and retains
|
||||||
deletion. J0 may land independently; gameplay-owner moves begin only after
|
no parsed collision graph. J1 contracts adapt that final canonical owner
|
||||||
the active I6/I7 closeout has reconciled the final collision owner shape.
|
shape; they may not reintroduce a graph fallback or mirrored collision
|
||||||
|
authority.
|
||||||
|
|
||||||
## 2. Target dependency direction
|
## 2. Target dependency direction
|
||||||
|
|
||||||
|
|
|
||||||
121
docs/research/2026-07-25-slice-i7-closeout.md
Normal file
121
docs/research/2026-07-25-slice-i7-closeout.md
Normal file
|
|
@ -0,0 +1,121 @@
|
||||||
|
# Slice I7 — flat collision closeout
|
||||||
|
|
||||||
|
## Result
|
||||||
|
|
||||||
|
Modern Runtime Slice I is complete. Production collision consumes the
|
||||||
|
immutable prepared flat representation exclusively, per-resolve scratch is
|
||||||
|
retained and reset-complete, and no parsed DAT collision graph remains in
|
||||||
|
stable gameplay state.
|
||||||
|
|
||||||
|
The two production cutover commits are:
|
||||||
|
|
||||||
|
- flat-authoritative traversal:
|
||||||
|
`068a06518dd710ca5e7f166754cbb7789ca1ed0f`;
|
||||||
|
- parsed-graph removal:
|
||||||
|
`82f8d4f82e24ad85042ac3e25c4f6464bebce758`.
|
||||||
|
|
||||||
|
Exact rollback commands:
|
||||||
|
|
||||||
|
```text
|
||||||
|
git revert 82f8d4f82e24ad85042ac3e25c4f6464bebce758
|
||||||
|
git revert 068a06518dd710ca5e7f166754cbb7789ca1ed0f
|
||||||
|
```
|
||||||
|
|
||||||
|
Revert graph removal first. Do not revert the I3 prepared-package, I4
|
||||||
|
flat-traversal, or I5 publication work unless evidence implicates those
|
||||||
|
layers.
|
||||||
|
|
||||||
|
## Production ownership after removal
|
||||||
|
|
||||||
|
- `PhysicsDataCache` publishes immutable flat GfxObj, Setup, CellStruct, and
|
||||||
|
EnvCell topology records directly.
|
||||||
|
- Stable `GpuWorldState` strips temporary `PhysicsDatBundle` source material.
|
||||||
|
- Near `LandblockBuild` payloads discard Environment/GfxObj raw collision
|
||||||
|
graphs after their immutable flat closure is built.
|
||||||
|
- Live objects publish through the same strict prepared source.
|
||||||
|
- Graph constructors remain only as explicit test, bake, and equivalence
|
||||||
|
oracles. Production has no graph fallback and no sampled referee.
|
||||||
|
- The single validated `acdream.pak` mmap remains the production render and
|
||||||
|
collision source.
|
||||||
|
|
||||||
|
This is a storage/ownership change only. Collision comparisons, traversal
|
||||||
|
order, source float bits, retail thresholds, cell semantics, and authoritative
|
||||||
|
game behavior did not change.
|
||||||
|
|
||||||
|
The retail divergence register was audited. No row was added or retired:
|
||||||
|
Slice I changes the representation and lifetime of already ported collision
|
||||||
|
data without introducing a behavior deviation.
|
||||||
|
|
||||||
|
## Automated evidence
|
||||||
|
|
||||||
|
- Release build: pass with zero errors and zero warnings.
|
||||||
|
- Complete Release solution: 8,413 passed / 5 skipped.
|
||||||
|
- Focused Core collision, doors, doorway, cellar/ramp, jump, projectile, and
|
||||||
|
allocation gate: 154 passed.
|
||||||
|
- Focused App camera/projectile gate: 47 passed.
|
||||||
|
- Player, grounded walkable publication, remote, projectile, and camera
|
||||||
|
profiles: 0 B/resolve.
|
||||||
|
- Direct flat `CellSurface`, walkable-plane, behaviorless-cell, stable-state
|
||||||
|
stripping, and production graph-residency fixtures pass.
|
||||||
|
|
||||||
|
## Connected lifecycle/reconnect gate
|
||||||
|
|
||||||
|
Report:
|
||||||
|
`logs/connected-world-gate-20260725-182242/report.json` in the exact-binary
|
||||||
|
gate worktree.
|
||||||
|
|
||||||
|
- Source and binary:
|
||||||
|
`82f8d4f82e24ad85042ac3e25c4f6464bebce758`.
|
||||||
|
- Result: PASS; two graceful exits; zero failures.
|
||||||
|
- Six capped checkpoints plus one fresh-process uncapped reconnect passed.
|
||||||
|
- Parsed collision graph counts were `0/0/0` at every checkpoint.
|
||||||
|
- Flat GfxObj/Setup/cell residency remained populated, including:
|
||||||
|
- capped login: `168/112/71`;
|
||||||
|
- Rynthid: `384/262/790`;
|
||||||
|
- Facility Hub: `436/272/279`;
|
||||||
|
- Holtburg after dungeon: `761/415/531`;
|
||||||
|
- fresh uncapped reconnect: `167/103/59`.
|
||||||
|
- Publication, retirement, upload, warmup, and class backlogs converged.
|
||||||
|
|
||||||
|
The 25 world-edge misses are the route's existing expected diagnostic, not a
|
||||||
|
new collision failure.
|
||||||
|
|
||||||
|
## Connected canonical nine-stop gate
|
||||||
|
|
||||||
|
Report:
|
||||||
|
`logs/connected-r6-soak-20260725-182823.report.json` in the exact-binary gate
|
||||||
|
worktree.
|
||||||
|
|
||||||
|
- Result: PASS; graceful exit; zero failures.
|
||||||
|
- All nine portal checkpoints materialized and stabilized.
|
||||||
|
- Parsed collision graph counts were `0/0/0` at all nine checkpoints.
|
||||||
|
- Flat cell residency covered Caul, Sawato, Rynthid, Aerlinthe, and Holtburg,
|
||||||
|
including 790 cells at Rynthid and 531 at Holtburg.
|
||||||
|
- Movement, jump/fall, combat/projectile, portal, dungeon, revisit, and
|
||||||
|
authoritative server-echo checks passed.
|
||||||
|
- Final publication, retirement, worker, destination, control, unload,
|
||||||
|
near/far, staged-upload, and composite-warmup backlogs were zero.
|
||||||
|
|
||||||
|
The known route warnings were limited to a Caul visible-workload delta of two,
|
||||||
|
an eleven-particle plateau delta, 32 optional missing-DAT VFX diagnostics, and
|
||||||
|
the 25 expected world-edge misses.
|
||||||
|
|
||||||
|
## Measurement boundary
|
||||||
|
|
||||||
|
The user accepted collision correctness under RDP. The RDP nine-stop route
|
||||||
|
also showed a bounded final plateau near 1.93 GiB working set while carrying
|
||||||
|
observer/automation state, below the earlier dual-representation diagnostic
|
||||||
|
route's roughly 2.06 GiB final Caul working set. Those are not controlled
|
||||||
|
ordinary-client measurements, so no exact performance percentage is claimed.
|
||||||
|
|
||||||
|
Absolute post-removal CPU, GPU, frame-time, and ordinary-process memory
|
||||||
|
comparison remains deferred to the next physical-display performance pass.
|
||||||
|
That deferral does not weaken the deterministic, connected, ownership, or
|
||||||
|
resource-lifetime acceptance above.
|
||||||
|
|
||||||
|
## Next execution point
|
||||||
|
|
||||||
|
Slice J1 begins the borrowed-view, typed-command, ordered-event, clock, and
|
||||||
|
lifecycle contract layer in `AcDream.Runtime`. It must adapt the current
|
||||||
|
canonical owners first; it may not create a second gameplay world or add a
|
||||||
|
frame of graphical input latency.
|
||||||
Loading…
Add table
Add a link
Reference in a new issue