test: observe landblock worker joins

This commit is contained in:
Erik 2026-08-18 13:03:30 +02:00
parent fa4bdfe89f
commit ad7ebe9425
3 changed files with 107 additions and 17 deletions

View file

@ -377,7 +377,7 @@ public sealed class LandblockStreamerPoolTests
}
[Fact]
public async Task Dispose_JoinsEveryWorkerInThePool()
public void Dispose_JoinsEveryWorkerInThePool()
{
const int workerCount = 3;
using var release = new ManualResetEventSlim();
@ -408,13 +408,31 @@ public sealed class LandblockStreamerPoolTests
Assert.True(entered.Wait(TimeSpan.FromSeconds(5)));
Assert.Equal(workerCount, loaderThreads.Count);
Task dispose = Task.Run(streamer.Dispose);
await Task.Delay(100);
// Dispose must be blocked on the still-building workers.
Assert.False(dispose.IsCompleted);
Exception? disposeError = null;
var disposeThread = new Thread(() =>
{
try
{
streamer.Dispose();
}
catch (Exception error)
{
disposeError = error;
}
})
{
IsBackground = true,
Name = "LandblockStreamer pool dispose contract",
};
disposeThread.Start();
Assert.True(SpinWait.SpinUntil(
() => (disposeThread.ThreadState & ThreadState.WaitSleepJoin) != 0,
TimeSpan.FromSeconds(5)),
"dispose never waited for the still-building workers");
release.Set();
await dispose.WaitAsync(TimeSpan.FromSeconds(5));
Assert.True(disposeThread.Join(TimeSpan.FromSeconds(5)));
Assert.Null(disposeError);
Assert.Throws<ObjectDisposedException>(
() => streamer.EnqueueLoad(0x1234FFFFu, LandblockStreamJobKind.LoadFar));