fix(ui): port retail item drag visuals
Keep retail's underlay-free m_pDragIcon separate from the full cell icon and reveal the authored ghost mesh on physical source cells for the complete drag lifecycle. This removes the backpack backing from the cursor and retires AP-47. Co-Authored-By: Codex <codex@openai.com>
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3e84027885
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14 changed files with 307 additions and 44 deletions
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@ -46,6 +46,7 @@ public sealed record ToolbarRuntimeBindings(
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ClientObjectTable Objects,
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Func<IReadOnlyList<ShortcutEntry>> Shortcuts,
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Func<ItemType, uint, uint, uint, uint, uint> ResolveIcon,
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Func<ItemType, uint, uint, uint, uint, uint> ResolveDragIcon,
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Action<uint> UseItem,
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CombatState Combat,
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ItemManaState ItemMana,
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@ -72,6 +73,7 @@ public sealed record InventoryRuntimeBindings(
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ClientObjectTable Objects,
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Func<uint> PlayerGuid,
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Func<ItemType, uint, uint, uint, uint, uint> ResolveIcon,
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Func<ItemType, uint, uint, uint, uint, uint> ResolveDragIcon,
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Func<int?> Strength,
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Action<uint>? SendUse,
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Action<uint>? SendNoLongerViewing,
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@ -404,7 +406,8 @@ public sealed class RetailUiRuntime : IDisposable
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selectedObjectId: () => b.Selection.SelectedObjectId ?? 0u,
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playerGuid: b.PlayerGuid,
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sendPutItemInContainer: b.SendPutItemInContainer,
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ammoFont: _bindings.Assets.DefaultFont);
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ammoFont: _bindings.Assets.DefaultFont,
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dragIconIds: b.ResolveDragIcon);
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ToolbarInputController = new ToolbarInputController(ToolbarController, b.Selection);
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SelectedObjectController = Layout.SelectedObjectController.Bind(
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layout,
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@ -708,10 +711,12 @@ public sealed class RetailUiRuntime : IDisposable
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b.SendPutItemInContainer, b.SendStackableSplitToContainer, b.SendStackableMerge,
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notifyMergeAttempt, b.ItemInteraction,
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() => CloseWindow(WindowNames.Inventory),
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StackSplitQuantity);
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StackSplitQuantity,
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b.ResolveDragIcon);
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PaperdollController paperdoll = PaperdollController.Bind(
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layout, b.Objects, b.PlayerGuid, b.ResolveIcon, b.Selection, b.SendWield,
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contents, _bindings.Assets.DefaultFont, b.ItemInteraction, paperdollClickMap);
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contents, _bindings.Assets.DefaultFont, b.ItemInteraction, paperdollClickMap,
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b.ResolveDragIcon);
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Host.WindowManager.AttachController(
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WindowNames.Inventory,
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new RetainedPanelControllerGroup(inventory, paperdoll));
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