feat(streaming): establish cost budget ledger

Add the validated frame-work profile, deterministic completion charges, and shadow admission meter before enforcing the scheduler in Slice E2. Lifecycle artifacts now expose elapsed work, would-yield limits, backlog bytes/age, and pending owner ledgers without changing accepted execution.

Tests: dotnet build AcDream.slnx -c Release --no-restore; dotnet test AcDream.slnx -c Release --no-build --no-restore (8124 passed, 5 skipped)
This commit is contained in:
Erik 2026-07-24 17:26:34 +02:00
parent 2945896a6f
commit ac45cb1bd7
14 changed files with 1280 additions and 71 deletions

View file

@ -0,0 +1,121 @@
using System.Globalization;
namespace AcDream.App.Streaming;
/// <summary>
/// Startup-time scheduling ceilings for update-thread streaming work.
/// These values limit work per frame; they never reduce the amount or
/// quality of content that eventually becomes resident.
/// </summary>
public sealed record StreamingWorkBudgetOptions(
double MaxUpdateMilliseconds,
int MaxCompletionAdmissions,
long MaxAdoptedCpuBytes,
int MaxEntityOperations,
long MaxGpuUploadBytes,
int MaxGlRetireOperations,
float DestinationReserveFraction)
{
public const long MiB = 1024L * 1024L;
public static StreamingWorkBudgetOptions Default { get; } = new(
MaxUpdateMilliseconds: 2.0,
MaxCompletionAdmissions: 64,
MaxAdoptedCpuBytes: 8 * MiB,
MaxEntityOperations: 256,
MaxGpuUploadBytes: 8 * MiB,
MaxGlRetireOperations: 64,
DestinationReserveFraction: 0.75f);
internal static StreamingWorkBudgetOptions Parse(
Func<string, string?> env)
{
ArgumentNullException.ThrowIfNull(env);
StreamingWorkBudgetOptions defaults = Default;
return new StreamingWorkBudgetOptions(
MaxUpdateMilliseconds: ParsePositiveDouble(
env("ACDREAM_STREAM_WORK_MS"),
defaults.MaxUpdateMilliseconds),
MaxCompletionAdmissions: ParsePositiveInt(
env("ACDREAM_STREAM_WORK_COMPLETIONS"),
defaults.MaxCompletionAdmissions),
MaxAdoptedCpuBytes: ParseMiB(
env("ACDREAM_STREAM_WORK_CPU_MIB"),
defaults.MaxAdoptedCpuBytes),
MaxEntityOperations: ParsePositiveInt(
env("ACDREAM_STREAM_WORK_ENTITY_OPS"),
defaults.MaxEntityOperations),
MaxGpuUploadBytes: ParseMiB(
env("ACDREAM_STREAM_WORK_GPU_MIB"),
defaults.MaxGpuUploadBytes),
MaxGlRetireOperations: ParsePositiveInt(
env("ACDREAM_STREAM_WORK_GL_RETIRE_OPS"),
defaults.MaxGlRetireOperations),
DestinationReserveFraction: ParseReservePercent(
env("ACDREAM_STREAM_WORK_DEST_RESERVE_PERCENT"),
defaults.DestinationReserveFraction));
}
public StreamingWorkBudget ToBudget() => new(
TimeSpan.FromMilliseconds(MaxUpdateMilliseconds),
MaxCompletionAdmissions,
MaxAdoptedCpuBytes,
MaxEntityOperations,
MaxGpuUploadBytes,
MaxGlRetireOperations,
DestinationReserveFraction);
private static double ParsePositiveDouble(string? value, double fallback) =>
double.TryParse(
value,
NumberStyles.Float,
CultureInfo.InvariantCulture,
out double parsed)
&& double.IsFinite(parsed)
&& parsed > 0
? parsed
: fallback;
private static int ParsePositiveInt(string? value, int fallback) =>
int.TryParse(
value,
NumberStyles.Integer,
CultureInfo.InvariantCulture,
out int parsed)
&& parsed > 0
? parsed
: fallback;
private static long ParseMiB(string? value, long fallback)
{
if (!long.TryParse(
value,
NumberStyles.Integer,
CultureInfo.InvariantCulture,
out long mebibytes)
|| mebibytes <= 0
|| mebibytes > long.MaxValue / MiB)
{
return fallback;
}
return checked(mebibytes * MiB);
}
private static float ParseReservePercent(string? value, float fallback)
{
if (!float.TryParse(
value,
NumberStyles.Float,
CultureInfo.InvariantCulture,
out float percent)
|| !float.IsFinite(percent)
|| percent <= 0f
|| percent >= 100f)
{
return fallback;
}
return percent / 100f;
}
}