fix(render): restore retail per-cell alpha order
Reconstruct one combined static/dynamic object-part stream for each ordinary outdoor or interior cell, compute authored SortCenter CYpt keys, and stable-sort far to near before projecting opaque and delayed subsets. Prepare real cell-particle records at the leaf, preserve every S4-c2 router outcome, and merge object and particle delayed records by retained key before either source appends to the unchanged CLIP/ALPHA FIFO lists. Cell turns remain cell-major; equal cross-source ties are deterministically object-first. File AP-241 and AP-242 for the remaining separate opaque/row-5 channels and unrepresented equal-key common ordinal. File AP-243 for the paired-binary correction: retail shares the cell CYpt/heading beyond 50 m while this bounded port always uses the more exact authored per-part center. Pin 162 active AP rows and correct world-alpha and AlphaFlushCounts prose. Lead-approved scope clarification: RetailPViewPassExecutor.WalkLeaf.cs and RetailPViewPassExecutor.cs are the minimum existing production leaf adapter and thin particle-prepare forwarder omitted by the literal Walk/Wb file list. They contain no router, queue, mask, state, depth, or flush behavior; relocating them would create an artificial seam. Gates: Release solution build 0W/0E; shader/manifest 32/32; focused production 210/210; real allocation 3/3 at 0 B; one-shot hermetic 16743/0/0 across 14 assemblies; InstalledDat 385 pass/10 documented fail/1 skip with all six AlphaFlushSites passing; git diff --check PASS. Initial no-restore solution build failed NETSDK1004 for 42 missing scratch assets; one solution restore preceded the official build. Mutation proof, each restored before final gates: 1. Reverse comparator: authored-center order expected [202,101], actual [101,202]. 2. Move ties left: multipart/subset order expected [11,12,21,22], actual [22,21,12,11]. 3. Restore static/dynamic blocks: expected [2,3,1], actual [3,1,2]. 4. Use entity origin: authored-center order expected [202,101], actual [101,202]. 5. Restore particle tail: expected [Wb,Particle,Wb,Particle], actual [Wb,Wb,Particle,Particle]. 6. Scope-global sort: first cell model X expected 5, actual 50. 7. Restore dead camera parameter: SubmitWalkAlphaInstance parameter count expected 2, actual 3. 8. Restore stale global-queue prose: exact Assert.DoesNotContain failure on distance-sorts one shared queue. 9. Remove AP-241 identity: Assert.Single found no matching row. 10. Allocate in real merge: expected 0 B, actual 3072 B. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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17 changed files with 1067 additions and 197 deletions
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@ -16,6 +16,27 @@ internal readonly record struct ParticleSubmission(
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float DistanceSq,
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int Sequence);
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/// <summary>
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/// One scene-particle alpha record prepared at its owning cell turn but not
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/// yet appended. S4-c3a lets <c>WalkFrameDriver</c> merge this retained CYpt
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/// key with ordinary object parts before either source enters retail's FIFO
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/// list. The source payload is reserved during preparation; <see
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/// cref="RetailAlphaQueue.TryAppend"/> remains the sole visibility edge and
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/// still owns capacity-drop cleanup by registering the source before a drop.
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/// </summary>
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internal readonly record struct PreparedParticleAlphaSubmission(
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RetailAlphaQueue Queue,
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RetailAlphaList List,
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IRetailAlphaDrawSource Source,
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int Token,
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bool OverrideClipmap,
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float DistanceSq,
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int Sequence)
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{
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internal void Append() =>
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Queue.TryAppend(List, Source, Token, OverrideClipmap);
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}
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/// <summary>
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/// Shared ordering for the two retail particle geometry paths. Transparent
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/// particles are submitted back-to-front; creation/enumeration order is the
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