feat(core): add PluginLoader with collectible ALC
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8 changed files with 226 additions and 0 deletions
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net10.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<LangVersion>latest</LangVersion>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<!-- Private=false + ExcludeAssets=runtime is CRITICAL: prevents the fixture
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from copying AcDream.Plugin.Abstractions.dll next to itself, which
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would cause type-identity mismatch when the ALC loads the fixture
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and the host already has the abstractions loaded. -->
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<ProjectReference Include="..\..\src\AcDream.Plugin.Abstractions\AcDream.Plugin.Abstractions.csproj">
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<Private>false</Private>
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<ExcludeAssets>runtime</ExcludeAssets>
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</ProjectReference>
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</ItemGroup>
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</Project>
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20
tests/AcDream.Core.Tests.Fixtures.HelloPlugin/HelloPlugin.cs
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tests/AcDream.Core.Tests.Fixtures.HelloPlugin/HelloPlugin.cs
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using AcDream.Plugin.Abstractions;
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namespace AcDream.Core.Tests.Fixtures.HelloPlugin;
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public sealed class HelloPlugin : IAcDreamPlugin
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{
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public int InitializeCount { get; private set; }
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public int EnableCount { get; private set; }
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public int DisableCount { get; private set; }
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public IPluginHost? ReceivedHost { get; private set; }
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public void Initialize(IPluginHost host)
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{
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ReceivedHost = host;
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InitializeCount++;
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}
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public void Enable() => EnableCount++;
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public void Disable() => DisableCount++;
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}
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@ -22,4 +22,13 @@
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<ProjectReference Include="..\..\src\AcDream.Core\AcDream.Core.csproj" />
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</ItemGroup>
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<ItemGroup>
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<!-- Build ordering only — do NOT reference at runtime. The tests locate the
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fixture DLL by path and load it into a separate ALC. -->
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<ProjectReference Include="..\AcDream.Core.Tests.Fixtures.HelloPlugin\AcDream.Core.Tests.Fixtures.HelloPlugin.csproj">
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<SkipGetTargetFrameworkProperties>true</SkipGetTargetFrameworkProperties>
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</ProjectReference>
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</ItemGroup>
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</Project>
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102
tests/AcDream.Core.Tests/Plugins/PluginLoaderTests.cs
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tests/AcDream.Core.Tests/Plugins/PluginLoaderTests.cs
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using AcDream.Core.Plugins;
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using AcDream.Plugin.Abstractions;
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namespace AcDream.Core.Tests.Plugins;
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public class PluginLoaderTests
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{
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private static string FixturePluginPath()
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{
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// walk up from the test bin dir to the repo root, then into the fixture's build output
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var baseDir = AppContext.BaseDirectory;
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var configuration = new DirectoryInfo(baseDir).Parent!.Name; // Debug / Release
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var repoRoot = FindRepoRoot(baseDir);
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return Path.Combine(
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repoRoot,
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"tests", "AcDream.Core.Tests.Fixtures.HelloPlugin", "bin", configuration, "net10.0",
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"AcDream.Core.Tests.Fixtures.HelloPlugin.dll");
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}
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private static string FindRepoRoot(string startDir)
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{
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var dir = new DirectoryInfo(startDir);
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while (dir is not null && !File.Exists(Path.Combine(dir.FullName, "AcDream.slnx")))
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dir = dir.Parent;
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return dir?.FullName ?? throw new InvalidOperationException("repo root not found");
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}
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private sealed class StubHost : IPluginHost
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{
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public IPluginLogger Log { get; } = new StubLogger();
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}
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private sealed class StubLogger : IPluginLogger
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{
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public void Info(string message) { }
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public void Warn(string message) { }
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public void Error(string message, Exception? exception = null) { }
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}
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[Fact]
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public void Load_FixtureDll_InstantiatesPluginAndCallsInitialize()
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{
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var dllPath = FixturePluginPath();
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Assert.True(File.Exists(dllPath), $"fixture dll not found: {dllPath}");
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var host = new StubHost();
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var manifest = new PluginManifest(
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Id: "acdream.test.hello",
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DisplayName: "Hello",
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Version: "0.0.1",
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EntryDll: Path.GetFileName(dllPath),
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ApiVersion: 1,
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Dependencies: Array.Empty<string>());
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var loaded = PluginLoader.Load(
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pluginDirectory: Path.GetDirectoryName(dllPath)!,
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manifest: manifest,
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host: host);
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Assert.True(loaded.Success);
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Assert.NotNull(loaded.Plugin);
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Assert.Equal("HelloPlugin", loaded.Plugin!.GetType().Name);
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}
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[Fact]
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public void Load_MissingDll_ReturnsFailure()
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{
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var host = new StubHost();
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var manifest = new PluginManifest(
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Id: "x",
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DisplayName: "X",
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Version: "0.0.1",
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EntryDll: "nope.dll",
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ApiVersion: 1,
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Dependencies: Array.Empty<string>());
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var loaded = PluginLoader.Load("/does/not/exist", manifest, host);
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Assert.False(loaded.Success);
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Assert.NotNull(loaded.Error);
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}
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[Fact]
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public void Load_DllWithNoPluginImpl_ReturnsFailure()
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{
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// Use AcDream.Core.dll itself — it has no IAcDreamPlugin impl
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var coreDllDir = AppContext.BaseDirectory;
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var host = new StubHost();
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var manifest = new PluginManifest(
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Id: "x",
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DisplayName: "X",
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Version: "0.0.1",
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EntryDll: "AcDream.Core.dll",
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ApiVersion: 1,
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Dependencies: Array.Empty<string>());
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var loaded = PluginLoader.Load(coreDllDir, manifest, host);
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Assert.False(loaded.Success);
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Assert.Contains("IAcDreamPlugin", loaded.Error ?? "");
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}
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}
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