feat(core): add PluginLoader with collectible ALC

This commit is contained in:
Erik 2026-04-10 09:51:16 +02:00
parent 9dfbc05052
commit a7f0732026
8 changed files with 226 additions and 0 deletions

View file

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using System.Reflection;
using System.Runtime.Loader;
namespace AcDream.Core.Plugins;
/// <summary>
/// Collectible ALC for a single plugin. Resolves assemblies from the plugin's
/// own directory EXCEPT for AcDream.Plugin.Abstractions, which must come from
/// the default (host) context so type identity for IAcDreamPlugin is preserved.
/// </summary>
internal sealed class PluginAssemblyLoadContext : AssemblyLoadContext
{
private readonly AssemblyDependencyResolver _resolver;
public PluginAssemblyLoadContext(string pluginDirectory, string pluginEntryPath)
: base(name: pluginDirectory, isCollectible: true)
{
_resolver = new AssemblyDependencyResolver(pluginEntryPath);
}
protected override Assembly? Load(AssemblyName assemblyName)
{
// Share the abstractions assembly with the host — do NOT reload it in the plugin ALC
if (assemblyName.Name == "AcDream.Plugin.Abstractions")
return null;
var path = _resolver.ResolveAssemblyToPath(assemblyName);
return path is null ? null : LoadFromAssemblyPath(path);
}
}