test(runtime): add unattended connected R6 soak
Drive turn, movement, jump, and combat through the production InputDispatcher so connected Release testing works without an interactive Windows desktop. Track held automation actions through normal completion and every shutdown path. Add a seven-destination ACE route with post-liveness memory, allocation, update, fatal-log, outbound-movement, and graceful-close gates. Record dynamic ACE population changes as context instead of a false lifetime oracle, and document the accepted rebaseline. Co-authored-by: OpenAI Codex <codex@openai.com>
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@ -11,13 +11,14 @@ presentation have passed their single-client visual gates. The corrective bounde
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render/resource-lifetime integration passed its seven-destination connected
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stress gate without a crash or cumulative collapse. The remaining M3 visual
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requirement is the final two-client portal-out/materialize observer gate. The
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new R6 object-update cutover also requires one connected locomotion/collision/
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projectile/teleport visual and performance rebaseline before that observer gate.
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new R6 object-update cutover has passed its unattended connected input/portal/
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performance rebaseline; its locomotion/collision/projectile/teleport visual
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gate remains for the next local viewing session before that observer gate.
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Carried:
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#145-residual, #116 slide-response, the remaining R6 ownership cleanup plus
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registered TS-50/TS-51 timing residuals (the complete-root-Frame/object-workset
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cutover is automated-test complete 2026-07-20; three independent re-reviews are
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clean, Release builds with zero warnings, and 6,446 tests pass / 5 skip), and
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clean, Release builds with zero warnings, and 6,452 tests pass / 5 skip), and
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Track MP0.
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