docs(architecture): plan GameWindow update-frame extraction
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@ -27,7 +27,8 @@ origin lifetimes. `GameWindow` is 8,811 raw lines / 247 fields / 153 methods,
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down 1,490 lines from the Slice-5 baseline and 6,912 (44%) from the campaign
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baseline. The full Release suite passes 7,054 tests / 5 skips; the 311-second
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capped/reconnect lifecycle gate and synchronized 394-second nine-destination
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resource soak both pass. Slice 6 update-frame orchestration is next.
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resource soak both pass. Slice 6 update-frame orchestration is active under
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[`2026-07-21-gamewindow-slice-6-update-frame-orchestration.md`](2026-07-21-gamewindow-slice-6-update-frame-orchestration.md).
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Carried:
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#153 far-teleport residual, #116 slide-response, the remaining R6 ownership cleanup plus
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