docs(architecture): plan GameWindow update-frame extraction

This commit is contained in:
Erik 2026-07-22 00:06:55 +02:00
parent d4ecac1da3
commit a36a7015c4
6 changed files with 594 additions and 37 deletions

View file

@ -27,7 +27,8 @@ origin lifetimes. `GameWindow` is 8,811 raw lines / 247 fields / 153 methods,
down 1,490 lines from the Slice-5 baseline and 6,912 (44%) from the campaign
baseline. The full Release suite passes 7,054 tests / 5 skips; the 311-second
capped/reconnect lifecycle gate and synchronized 394-second nine-destination
resource soak both pass. Slice 6 update-frame orchestration is next.
resource soak both pass. Slice 6 update-frame orchestration is active under
[`2026-07-21-gamewindow-slice-6-update-frame-orchestration.md`](2026-07-21-gamewindow-slice-6-update-frame-orchestration.md).
Carried:
#153 far-teleport residual, #116 slide-response, the remaining R6 ownership cleanup plus