feat(ui): port retail selected-stack quantity

Bind the authored stack count entry and horizontal slider to one Core split-quantity owner, preserve retail count-first naming and exact 1000-step rounding, refresh on stack changes, and consume the selected amount during merges. Conformance covers the production DAT fixture and retained pointer/focus paths.

Co-Authored-By: Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-11 10:07:25 +02:00
parent dc1649c493
commit a20e5c68c7
19 changed files with 595 additions and 51 deletions

View file

@ -45,7 +45,7 @@ public sealed class ToolbarController : IItemListDragHandler, IRetainedPanelCont
// render as stray bars / a black box on the toolbar. Retail hides A3/A4 in
// gmToolbarUI::HandleSelectionChanged (acclient_2013_pseudo_c.txt:198660/198742),
// showing them only for a stacked-item selection.
private static readonly uint[] HiddenIds = { 0x100001A2, 0x100001A3, 0x100001A4 };
private static readonly uint[] HiddenIds = { 0x100001A2 };
// Four mutually-exclusive combat-mode indicator elements — exactly one visible at a time.
// Index 0 = NonCombat (peace), 1 = Melee, 2 = Missile, 3 = Magic.