fix(physics): #31 update outdoor cell id during transition movement
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5 changed files with 109 additions and 29 deletions
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@ -55,3 +55,7 @@ InputDispatcher / PlayerMovementController
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`move-truth ECHO` for player `UpdatePosition` echoes, including local/server
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delta. `GameWindow` now passes explicit grounded/airborne contact bytes from
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`MovementResult.IsOnGround` to both movement packet builders.
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- 2026-04-29: L.2e first cell-ownership fix. `ResolveWithTransition` refreshes
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outdoor cell ownership from world position during the sphere sweep, so 24m
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outdoor seams update low cell ids and full-cell callers crossing landblock
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seams get the destination landblock prefix plus the correct outdoor low cell.
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