feat(chat): port retail client command families

Expand the typed client-command boundary across travel, character queries, local UI and layout controls, AFK and consent, emotes, friends, squelch and filters, and fill-components. Preserve retail packet layouts and queue ownership, import the confirmation dialog, and keep authoritative social state in Core.

Co-Authored-By: Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-13 14:50:15 +02:00
parent 5a45a7ac7f
commit 9ea579bdd0
47 changed files with 6659 additions and 99 deletions

View file

@ -45,7 +45,7 @@ public class ChatCommandRouterTests
}
[Fact]
public void ClearCommand_DrainsLog_DoesNotPublish()
public void ClearCommand_PublishesTypedRetailCommand()
{
var (vm, log, bus) = Fixture();
log.OnSystemMessage("x", chatType: 0);
@ -53,8 +53,10 @@ public class ChatCommandRouterTests
var outcome = ChatCommandRouter.Submit("/clear", vm, bus, ChatChannelKind.Say);
Assert.Equal(SubmitOutcome.ClientHandled, outcome);
Assert.Empty(bus.Published);
Assert.Empty(log.Snapshot());
var command = Assert.IsType<ExecuteClientCommandCmd>(Assert.Single(bus.Published));
Assert.Equal(ClientCommandId.ClearChat, command.Command);
Assert.Equal("", command.Arguments);
Assert.Single(log.Snapshot());
}
[Theory]