feat(chat): port retail client command families
Expand the typed client-command boundary across travel, character queries, local UI and layout controls, AFK and consent, emotes, friends, squelch and filters, and fill-components. Preserve retail packet layouts and queue ownership, import the confirmation dialog, and keep authoritative social state in Core. Co-Authored-By: Codex <codex@openai.com>
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@ -136,6 +136,7 @@ public sealed class PlayerMovementController
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public Vector3 Position => _body.Position;
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public Vector3 RenderPosition => ComputeRenderPosition();
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public uint CellId { get; private set; }
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public AcDream.Core.Physics.Position CellPosition => _body.CellPosition;
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/// <summary>
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/// Local-player entity id used to skip self-collision in the
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