docs(runtime): close magic and player ownership
Record J4.3's coupled Runtime character graph, desired-component single ownership, complete Release evidence, exact-binary lifecycle/reconnect acceptance, rollback, and the J4.4 projection boundary. Synchronize architecture, roadmap, milestones, agent guidance, and durable memory. Co-authored-by: Codex <codex@openai.com>
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# Modern runtime Slice J4 — gameplay-state lifetime groups
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**Status:** J4.1–J4.2 COMPLETE; J4.3 ACTIVE
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**Status:** J4.1–J4.3 COMPLETE; J4.4 ACTIVE
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**Parent:** `2026-07-25-modern-runtime-slice-j.md`, J4
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**Production base:** `77c013998b902724d66e487589a4ea18538e1ea6`
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**Authorization:** the user approved Slices F–L, including Slice J gameplay
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@ -23,8 +23,8 @@ ordering and its existing retail-derived algorithms.
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|---|---|---|
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| J4.1 communication/social | complete | `c9d25ade50c0a5c4f7db5b6cca680e01e35cc18e`; 152 Runtime tests, 3,765 App tests / 3 skips, 8,494 complete Release tests / 5 skips, and `logs/connected-world-gate-20260726-075109/report.json` pass |
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| J4.2 inventory transactions | complete | `011efbeaa72509b35ea7f4a442e50a2377ae1ea4`; 157 Runtime tests, 3,770 App tests / 3 skips, 8,515 complete Release tests / 5 skips, and `logs/connected-world-gate-20260726-082057/report.json` pass |
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| J4.3 magic/player sheet | active | move the coupled `Spellbook` and `LocalPlayerState` owner graph while retaining immutable DAT catalog installation |
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| J4.4 character projections | pending | starts only after J4.3 acceptance |
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| J4.3 magic/player sheet | complete | `d02a12ceac54d035797b4c58f2fc2f0ccad9a4d6`; 162 Runtime tests, 3,772 App tests / 3 skips, 8,522 complete Release tests / 5 skips, and `logs/connected-world-gate-20260726-083921/report.json` pass |
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| J4.4 character projections | active | move remaining character options/skill-derived state and expose the borrowed J4 view/command surface |
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| J4.5 combined cleanup | pending | combined failure, no-window, connected, and nine-stop closeout |
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## Current ownership inventory
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@ -120,6 +120,8 @@ Exact evidence is recorded in
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### J4.3 — spell, enchantment, vital, attribute, and skill state
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**Completed 2026-07-26 at `d02a12ce`.**
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- Move construction/lifetime of the coupled `Spellbook` and
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`LocalPlayerState` into Runtime.
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- Preserve one-time immutable `SpellTable` installation from App content.
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@ -133,6 +135,13 @@ Gate: complete PlayerDescription, incremental updates, spell/enchantment
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add/remove, favorite/filter/component changes, cooldowns, vital modifiers,
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clear/reconnect, ViewModel revisions, and graphical/direct trace parity.
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Result: `RuntimeCharacterState` constructs and owns the exact coupled
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`Spellbook` and `LocalPlayerState`. Content installs immutable DAT metadata
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through that owner; routing, retained UI, reset, and shutdown borrow it. The
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interim desired-component mirror was deleted, leaving the spellbook as the
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only mutable component-count owner. Exact evidence is recorded in
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[`../research/2026-07-26-slice-j4-3-character-state.md`](../research/2026-07-26-slice-j4-3-character-state.md).
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### J4.4 — character settings and player-state projections
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- Move remaining presentation-independent character options and skill-derived
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@ -201,3 +210,9 @@ J4.2 is independently reversible with:
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```text
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git revert 011efbeaa72509b35ea7f4a442e50a2377ae1ea4
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```
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J4.3 is independently reversible with:
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```text
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git revert d02a12ceac54d035797b4c58f2fc2f0ccad9a4d6
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```
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