test: replace campaign labels with behavior names

This commit is contained in:
Erik 2026-08-18 12:25:00 +02:00
parent e6fab96f12
commit 9c6b143a03
30 changed files with 135 additions and 97 deletions

View file

@ -651,7 +651,7 @@ public sealed class RuntimeCharacterOptionsState
/// <c>480.0</c> (wire research §3.3): the batched module flushes 480
/// seconds after it FIRST went dirty, not after the last change. A
/// property (not a field) so this type keeps zero static mutable state
/// — see <c>GameRuntimeContractTests.J4GameplayOwnersHaveNoStaticMutableSessionState</c>.
/// — see <c>GameRuntimeContractTests.GameplayOwnersHaveNoStaticMutableSessionState</c>.
/// </summary>
public static TimeSpan AutoSaveDelay => TimeSpan.FromSeconds(480);