fix(combat): persist death and retarget on kill
Keep the velocity-only NPC adaptation inside the locomotion family so authoritative Dead motion remains persistent. Route selection clears through a dedicated combat target controller that reacquires the closest eligible creature when retail Auto Target conditions apply. Co-Authored-By: Codex <codex@openai.com>
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10 changed files with 281 additions and 19 deletions
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@ -19,6 +19,7 @@ public enum SelectionChangeReason
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Selected,
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Cleared,
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SelectedObjectRemoved,
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CombatTargetDied,
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PreviousSelection,
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}
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