docs(post-A.5 #54): close JobKind plumbing issue + update CLAUDE.md flight status
Move ISSUE #54 to Recently closed referencing commit `bf31e59`. Drop
#54 from CLAUDE.md "Currently in flight" — only #53 (Tier 1 retry)
remains open in the post-A.5 polish phase.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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CLAUDE.md
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CLAUDE.md
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@ -525,13 +525,14 @@ acdream's plan lives in two files committed to the repo:
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acceptance criteria. Do not drift from the spec without explicit user
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approval.
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**Currently in flight: Post-A.5 polish — Tier 1 retry + JobKind plumbing.**
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Open issues: #53 (Tier 1 entity cache redo with animation-mutation audit), #54 (JobKind
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plumbing through BuildLandblockForStreaming for proper far-tier skip).
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ISSUE #52 (lifestone missing) closed 2026-05-10 by commit `e40159f` — three real bugs
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in the WB rendering migration's translucent pass (alpha-test discard, missing cull state,
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missing `uDrawIDOffset` uniform). After #53/#54 close, the next planned phase is N.6
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(perf polish) — see roadmap for scope.
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**Currently in flight: Post-A.5 polish — Tier 1 retry (only remaining priority).**
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Open issues: #53 (Tier 1 entity cache redo with animation-mutation audit).
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ISSUES #52 (lifestone missing) and #54 (JobKind plumbing) closed 2026-05-10. #52 by
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commit `e40159f` — three real bugs in the WB rendering migration's translucent pass
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(alpha-test discard, missing cull state, missing `uDrawIDOffset` uniform). #54 by
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commit `bf31e59` — `LandblockStreamJobKind` plumbed through `BuildLandblockForStreaming`,
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far-tier worker now does heightmap-only load (no `LandBlockInfo`, no `SceneryGenerator`).
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After #53 closes, the next planned phase is N.6 (perf polish) — see roadmap for scope.
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**Phase A.5 (Two-tier Streaming + Horizon LOD) shipped 2026-05-10.**
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N₁=4 near-tier (81 LBs, full detail) + N₂=12 far-tier (544 LBs, terrain only); fog
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