test(headless): enforce 30-root K4 endurance

This commit is contained in:
Erik 2026-07-27 11:02:44 +02:00
parent 93c6c54220
commit 97c174fbb2
2 changed files with 261 additions and 10 deletions

View file

@ -82,10 +82,14 @@ public sealed class HeadlessProcessContentOwnerTests
Assert.Equal(1, factory.Dats.DisposeSuccessCount);
}
[Fact]
public void FiveSessionsShareContentButNotMutableRuntimeOwners()
[Theory]
[InlineData(1)]
[InlineData(5)]
[InlineData(10)]
[InlineData(30)]
public void SessionsShareContentButNotMutableRuntimeOwners(
int sessionCount)
{
const int sessionCount = 5;
var factory = new FixtureContentFactory();
var configuration = new HeadlessConfiguration
{
@ -103,11 +107,12 @@ public sealed class HeadlessProcessContentOwnerTests
Enumerable.Repeat(
"fixture-password" + Environment.NewLine,
sessionCount)));
using var diagnostics = new StringWriter();
using var host = new HeadlessProcessHost(
configuration,
HeadlessPathSet.Resolve(new HeadlessPathOverrides()),
input,
TextWriter.Null,
diagnostics,
contentFactory: factory);
Assert.Equal(1, factory.OpenCount);
@ -179,6 +184,23 @@ public sealed class HeadlessProcessContentOwnerTests
session.Runtime.CaptureOwnership().IsConverged));
Assert.Equal(1, factory.Prepared.DisposeSuccessCount);
Assert.Equal(1, factory.Dats.DisposeSuccessCount);
string output = diagnostics.ToString();
Assert.Contains(
"\"state\":\"disposed\"",
output,
StringComparison.Ordinal);
Assert.Contains(
$"\"convergedRuntimeCount\":{sessionCount}",
output,
StringComparison.Ordinal);
Assert.Contains(
"\"isConverged\":true",
output,
StringComparison.Ordinal);
Assert.DoesNotContain(
"fixture-password",
output,
StringComparison.Ordinal);
}
private static HeadlessContentDescriptor ContentDescriptor() => new()

View file

@ -9,16 +9,27 @@ using AcDream.Headless.Diagnostics;
using AcDream.Headless.Hosting;
using AcDream.Runtime;
using AcDream.Runtime.Entities;
using AcDream.Runtime.Gameplay;
using AcDream.Runtime.Session;
namespace AcDream.Headless.Tests;
[CollectionDefinition(
HeadlessEnduranceCollection.Name,
DisableParallelization = true)]
public sealed class HeadlessEnduranceCollection
{
public const string Name = "Headless endurance";
}
[Collection(HeadlessEnduranceCollection.Name)]
public sealed class HeadlessSessionIsolationTests
{
[Theory]
[InlineData(1)]
[InlineData(5)]
[InlineData(10)]
[InlineData(30)]
public void SameServerIdentityStaysIsolatedAcrossActivityPortalAndReconnect(
int sessionCount)
{
@ -123,9 +134,211 @@ public sealed class HeadlessSessionIsolationTests
Assert.True(host.Runtime.CaptureOwnership().IsConverged));
}
[Fact]
public void ThirtySessionMixedWorkloadMaintainsIsolationAndConverges()
{
const int sessionCount = 30;
const int turnPeriodMilliseconds = 15;
const int simulatedSeconds = 2 * 60 * 60;
const int frameCount =
simulatedSeconds * 1000 / turnPeriodMilliseconds;
const long maximumProcessAllocationBytesPerSecond =
384L * 1024L;
const uint sharedPlayerGuid = 0x50000001u;
var time = new ManualTimeProvider();
var operations = new FixtureOperations(sharedPlayerGuid);
HeadlessSessionHost[] hosts = Enumerable.Range(0, sessionCount)
.Select(index => CreateHost(index, operations, time))
.ToArray();
var reconnectCounts = new int[sessionCount];
var random = new Random(0xAC2013);
try
{
foreach (HeadlessSessionHost host in hosts)
{
Assert.Equal(
RuntimeSessionStartStatus.Connected,
host.Start().Status);
WorldSession session =
operations.ActiveSession(host.SessionId);
session.GameActionCapture = _ => { };
SpawnInto(session, sharedPlayerGuid, 1f);
Assert.True(
host.Commands.Selection.SelectObject(
host.Runtime.Generation,
sharedPlayerGuid).Accepted);
Assert.True(
host.Commands.Movement.SetIntent(
host.Runtime.Generation,
new MovementInput(
Forward: true,
Run: true)).Accepted);
}
var scheduler = new HeadlessProcessScheduler(
hosts,
time);
scheduler.RebaseDeadlinesAfterSessionStart();
long retainedBefore = GC.GetTotalMemory(
forceFullCollection: true);
long allocatedBefore =
GC.GetAllocatedBytesForCurrentThread();
for (int frame = 1; frame <= frameCount; frame++)
{
if (frame % 211 == 0)
{
int index = random.Next(sessionCount);
Portal(
operations.ActiveSession(
hosts[index].SessionId),
sharedPlayerGuid,
index + frame / 100f,
checked((ushort)(
2 + reconnectCounts[index]
+ (frame / 211))));
}
if (frame % 353 == 0)
{
int index = random.Next(sessionCount);
HeadlessSessionHost host = hosts[index];
Assert.True(
host.Commands.Chat.Execute(
host.Runtime.Generation,
new RuntimeChatCommand(
RuntimeChatChannel.Say,
$"stress-{frame}-{index}")).Accepted);
_ = host.Commands.Selection.Execute(
host.Runtime.Generation,
RuntimeSelectionCommand.UseSelected);
_ = host.Commands.Combat.Execute(
host.Runtime.Generation,
RuntimeCombatCommand.ToggleMode);
_ = host.Commands.Magic.Execute(
host.Runtime.Generation,
new RuntimeMagicCommand(1u));
}
if (frame % 997 == 0)
{
int index = random.Next(sessionCount);
HeadlessSessionHost host = hosts[index];
ulong previousGeneration =
host.Runtime.Generation.Value;
Assert.Equal(
RuntimeSessionStartStatus.Connected,
host.Reconnect().Status);
reconnectCounts[index]++;
Assert.True(
host.Runtime.Generation.Value
> previousGeneration);
WorldSession replacement =
operations.ActiveSession(host.SessionId);
replacement.GameActionCapture = _ => { };
SpawnInto(
replacement,
sharedPlayerGuid,
index + frame);
Assert.True(
host.Commands.Selection.SelectObject(
host.Runtime.Generation,
sharedPlayerGuid).Accepted);
Assert.True(
host.Commands.Movement.SetIntent(
host.Runtime.Generation,
new MovementInput(
Forward: (frame & 1) == 0,
TurnRight: (frame & 1) != 0,
Run: true)).Accepted);
}
time.Advance(
TimeSpan.FromMilliseconds(
turnPeriodMilliseconds));
if (!scheduler.DispatchDue(time.GetTimestamp()))
{
throw new InvalidOperationException(
$"No session dispatched at stress frame {frame}.");
}
}
long allocatedBytes =
GC.GetAllocatedBytesForCurrentThread()
- allocatedBefore;
long retainedAfter = GC.GetTotalMemory(
forceFullCollection: true);
long retainedGrowth = Math.Max(
0L,
retainedAfter - retainedBefore);
HeadlessSchedulerSnapshot snapshot =
scheduler.CaptureSnapshot();
Assert.Equal(
(long)sessionCount * frameCount,
snapshot.TurnCount);
Assert.Equal(0L, snapshot.CatchUpCollapseCount);
Assert.Equal(0L, snapshot.LateDeadlineCount);
Assert.Equal(0, snapshot.FaultedSessionCount);
Assert.Equal(sessionCount, snapshot.ActiveSessionCount);
Assert.InRange(
allocatedBytes,
0L,
maximumProcessAllocationBytesPerSecond
* simulatedSeconds);
Assert.InRange(
retainedGrowth,
0L,
16L * 1024L * 1024L);
Assert.All(
reconnectCounts,
static count => Assert.True(count > 0));
var finalRecords = new List<RuntimeEntityRecord>(
sessionCount);
Assert.All(
hosts,
host =>
{
Assert.Equal(
(ulong)frameCount,
host.Runtime.Clock.FrameNumber);
Assert.True(
host.Runtime.EntityObjects.Entities.TryGetActive(
sharedPlayerGuid,
out RuntimeEntityRecord finalRecord));
finalRecords.Add(finalRecord);
Assert.True(
host.Runtime.TransitOwner
.CaptureOwnership()
.IsSessionIdle);
});
Assert.Equal(
sessionCount,
finalRecords
.Distinct(
ReferenceEqualityComparer.Instance)
.Count());
}
finally
{
for (int index = hosts.Length - 1; index >= 0; index--)
hosts[index].Dispose();
}
int reconnectCount = reconnectCounts.Sum();
Assert.Equal(
sessionCount + reconnectCount,
operations.CreatedSessionCount);
Assert.Equal(
sessionCount + reconnectCount,
operations.DisposedSessionCount);
Assert.All(
hosts,
static host =>
Assert.True(
host.Runtime.CaptureOwnership().IsConverged));
}
private static HeadlessSessionHost CreateHost(
int index,
FixtureOperations operations)
FixtureOperations operations,
TimeProvider? timeProvider = null)
{
string id = $"bot-{index}";
var credential = new HeadlessCredentialSecret(
@ -160,7 +373,8 @@ public sealed class HeadlessSessionIsolationTests
},
credential,
new HeadlessDiagnosticWriter(TextWriter.Null),
operations);
operations,
timeProvider);
}
catch
{
@ -181,11 +395,12 @@ public sealed class HeadlessSessionIsolationTests
private static void Portal(
WorldSession session,
uint guid,
float positionX)
float positionX,
ushort teleportSequence = 1)
{
EventDelegate<Action<uint>>(
session,
nameof(session.TeleportStarted))(1u);
nameof(session.TeleportStarted))(teleportSequence);
EventDelegate<Action<WorldSession.EntityPositionUpdate>>(
session,
nameof(session.PositionUpdated))(
@ -199,8 +414,9 @@ public sealed class HeadlessSessionIsolationTests
PlacementId: null,
IsGrounded: true,
InstanceSequence: 1,
PositionSequence: 2,
TeleportSequence: 1,
PositionSequence: checked(
(ushort)(teleportSequence + 1)),
TeleportSequence: teleportSequence,
ForcePositionSequence: 0));
}
@ -342,6 +558,19 @@ public sealed class HeadlessSessionIsolationTests
}
}
private sealed class ManualTimeProvider : TimeProvider
{
private long _timestamp;
public override long TimestampFrequency =>
TimeSpan.TicksPerSecond;
public override long GetTimestamp() => _timestamp;
internal void Advance(TimeSpan duration) =>
_timestamp = checked(_timestamp + duration.Ticks);
}
private sealed class FixtureTransport : IWorldSessionTransport
{
public void Send(ReadOnlySpan<byte> datagram)