From 97b22b86062859629785edd6388fed373e6e356e Mon Sep 17 00:00:00 2001 From: Erik Date: Tue, 4 Aug 2026 11:24:25 +0200 Subject: [PATCH] =?UTF-8?q?docs:=20close=20#312=20and=20#32's=20remote=20h?= =?UTF-8?q?alf=20=E2=80=94=20both=20user-passed?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit #312 (cancelled park restored Runtime state but never the presentation half) CLOSED at b1f914d5; the two-client gate passed — the recalled remote appears in world and on radar and stays correct after going idle, which is the specific shape that failed (a moving remote self-heals via the per-packet prologue rebucket; only one that parks on its final Position and then goes idle sticks). #32's remote half closed at 204d0ae0; a remote observed in acdream now slides down a steep face under gravity instead of freezing and then blipping. Left open and named rather than absorbed: the LeaveGround chatter bound, the !Ok airborne latch, the contact_allows_move action-animation watch item, the AP-140 follow-up (point the two routing gates at Body.InContact rather than re-deriving Airborne), and local-player edge-slide, which this work did not touch. Co-Authored-By: Claude Opus 5 --- docs/ISSUES.md | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/docs/ISSUES.md b/docs/ISSUES.md index 8f76bc1c..6704da6e 100644 --- a/docs/ISSUES.md +++ b/docs/ISSUES.md @@ -230,7 +230,9 @@ not allocate a new array per tick. ## #312 — Cancelled park restored Runtime state but never the presentation half -**Status:** DONE (fixed 2026-08-04; awaiting the two-client visual gate below) +**Status:** CLOSED — fixed `b1f914d5`, **two-client visual gate USER-PASSED +2026-08-04**. The recalled remote appears in world and on radar and stays +correct after going idle. **Severity:** HIGH (a remote player permanently invisible in world and radar) **Filed:** 2026-08-04 **Component:** physics / placement / presentation @@ -9555,7 +9557,13 @@ missing is the plugin-API surface. ## #32 — Retail edge-slide / cliff-slide / precipice-slide incomplete -**Status:** IN-PROGRESS +**Status:** REMOTE HALF CLOSED — fixed `204d0ae0`, **user-passed 2026-08-04** +("it lands and slides correctly now"). A remote observed in acdream now slides +down a steep face under gravity instead of freezing on it and then blipping. +The three recorded gaps below (LeaveGround chatter bound, the `!Ok` airborne +latch, and the `contact_allows_move` action-animation watch item) remain open, +as does the AP-140 follow-up (point the two routing gates at `Body.InContact`). +Local-player edge-slide is unchanged by this work. **Severity:** HIGH **Filed:** 2026-04-29 **Component:** physics / collision