feat(app): slow default fly speed and add Shift-boost
The user noted that the previous 35 u/s default felt too fast for exploring scenery — overshooting buildings and skipping past entities constantly. Drop default to 12 u/s (≈AC's run speed), and bind Shift to a 50 u/s boost for fast travel between landblocks. Backwards compatible: the new boost parameter on FlyCamera.Update has a default of false, so any existing caller behaves the same. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2 changed files with 13 additions and 4 deletions
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@ -1003,7 +1003,8 @@ public sealed class GameWindow : IDisposable
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s: kb.IsKeyPressed(Key.S),
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d: kb.IsKeyPressed(Key.D),
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up: kb.IsKeyPressed(Key.Space),
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down: kb.IsKeyPressed(Key.ControlLeft));
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down: kb.IsKeyPressed(Key.ControlLeft),
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boost: kb.IsKeyPressed(Key.ShiftLeft) || kb.IsKeyPressed(Key.ShiftRight));
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}
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private void OnCameraModeChanged(bool isFlyMode)
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